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3D AIGC
Application
Materials about PhD ApplicationCourses
Courses materialsGenerative models
Works about generative modelsGS
Gaussian SplattingIR
Inverse RenderingLeetcodes
LLMs
NeRFs
Works about Neural Radiance FieldsPending
Uncategorized researchProjects
Some useful and fun projectsResearch
Related works for my research projectsResearch-Tools
RT
Ray tracingSelf website
Materials about my website (github.io). Patterns and some tutorialsVLM
Stars
[EMNLP 2023 Demo] Video-LLaMA: An Instruction-tuned Audio-Visual Language Model for Video Understanding
Code for SIGGRAPH ASIA 2022 paper "Morig: Motion-Aware Rigging of Character Meshes from Point Clouds"
A unified framework for 3D content generation.
A 3DGS framework for omni urban scene reconstruction and simulation.
Official implementation of the paper "PACER+: On-Demand Pedestrian Animation Controller in Driving Scenarios" (CVPR 2024).
Matplotlib styles for scientific plotting
Grounded SAM: Marrying Grounding DINO with Segment Anything & Stable Diffusion & Recognize Anything - Automatically Detect , Segment and Generate Anything
Official implementation of the SIGGRAPH 2024 paper "A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets"
⏰ Collaboratively track deadlines of conferences recommended by CCF (Website, Python Cli, Wechat Applet) / If you find it useful, please star this project, thanks~
GenZI: Zero-Shot 3D Human-Scene Interaction Generation (CVPR 2024)
The Training and Demo code for: Ash: Animatable gaussian splats for efficient and photoreal human rendering (CVPR 2024)
Code of [CVPR 2024] "Animatable Gaussians: Learning Pose-dependent Gaussian Maps for High-fidelity Human Avatar Modeling"
Code for our CVPR'2024 paper "GauHuman: Articulated Gaussian Splatting from Monocular Human Videos"
[ICLR 2024 Oral] Generative Gaussian Splatting for Efficient 3D Content Creation
Code for MagicPose4D: Crafting Articulated Models with Appearance and Motion Control
[CVPR 2024] DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes
[CVPR 2024 Highlight] Code for "HumanGaussian: Text-Driven 3D Human Generation with Gaussian Splatting"
High-performance moving least squares material point method (MLS-MPM) solver. (ACM Transactions on Graphics, SIGGRAPH 2018)
[CVPR 2024 Highlight] PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics
[ECCV 2024] Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splatting
Official repository of HUGS: Human Gaussian Splats (CVPR 2024)
PyTorch Implementation of EmerNeRF: Emergent Spatial-Temporal Scene Decomposition via Self-Supervision
Collection of AWESOME vision-language models for vision tasks
Famous Vision Language Models and Their Architectures