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UnrealCSharp, based on .NET 8 (Mono), is a C# programming plugin for UE.
1.大麦:回流票监测(app通知、wx通知)、各类脚本、抢票消息、JJ20扫文识字搜答案;2.当前可用脚本:自动抢、多长次回流检测、单场次回流检测等
The Ultimate Solution for Cinematic Toon Rendering in UE5
A Lightweight, Flexible, Powerful Shader GUI System for Unity.
Industry-standard navigation-mesh toolset for games
Caldera data set from Call of Duty®: Warzone™
Voxel Plugin Legacy for Unreal Engine
Personal hobby project to experiment with various rendering techniques.
Rendering abstraction which describes a frame as a directed acyclic graph of render tasks and resources.
CPU Sparse Voxel Octree Implementation
daslang - high-performance statically strong typed scripting language
Vulkan & C++17 based Scene Graph Project
📚 Modern C++ Tutorial: C++11/14/17/20 On the Fly | https://changkun.de/modern-cpp/
This project is the implementation of FernRP Package, Include NPR/PBR.
Next-Generation of Chiaki (the open-source remote play client for PlayStation)
崩坏:星穹铁道脚本 | StarRailAssistant轻量化分支 | 锄大地自动化
A simple Unreal Engine subsystem to provide a more accurate server world time to clients.
崩坏:星穹铁道脚本 | Honkai: Star Rail auto bot (简体中文/繁體中文/English/Español)
C++ cross-platform wrapper around dynamic loading of shared libraries (dll, so, dylib)
luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.