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Jacco Bikker
jbikker
Senior lecturer at BUAS / IGAD, assistent professor at Utrecht University, teaching Advanced Graphics and Optimization & Vectorization.
Breda University of Applied Sciences 't Goy, The Netherlands
Neil Fang
neil3d
《仙剑奇侠传3》主程,《功夫世界》《龙Online》引擎开发者,Unreal Engine技术践行者,实践派架构师,现任腾讯IEG专家工程师,曾任阿里巴巴高级技术专家。
IEG, Tencent Group Beijing
MuGdxy
MuGdxy
Research Assistant.
Researcher in Physically Based Animation, Simulation, High Performance Computing.
HKU TransGP Hong Kong
GPUOpen Libraries & SDKs
GPUOpen-LibrariesAndSDKs
Libraries and SDKs from the GPUOpen initiative
Nicholas Frechette
nfrechette
I am a freelance video game programmer passionate about animation compression and performance.
Canada
彭于斌
archibate
Pythoner, Cer, Cpluspluser, Javascripter, PHPer, Dreamer
@zenustech @parallel101 @taichi-dev Shanghai, China
Chen Wenli
netwarm007
Software Engineer, CSDP
Sony Interactive Entertainment Shanghai Shanghai, China