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鉴定网络热门并行编程框架 - 性能测评(附小彭老师锐评)已评测:Taichi、SyCL、C++、OpenMP、TBB、Mojo

C++ 31 Updated Aug 28, 2023

高性能并行编程与优化 - 课件

C++ 3,655 536 Updated Sep 5, 2024

Specification and reference implementation for the OpenPBR Surface shading model

CSS 441 18 Updated Sep 16, 2024

Bringing the 3D geospatial ecosystem to Unreal Engine

C++ 918 293 Updated Sep 20, 2024

An open-source JavaScript library for world-class 3D globes and maps 🌎

JavaScript 12,758 3,456 Updated Sep 21, 2024

Unity Networking Library Benchmark on Bad Network Conditions

C# 10 Updated Jun 19, 2024

Syntax Highlighting for usda(http://openusd.org) files in vim, emacs & sublime.

Emacs Lisp 21 1 Updated Sep 17, 2018

Book of USD source repository.

CSS 163 13 Updated Jan 10, 2024

Visibility Deferred Rendering

Rust 7 Updated Sep 11, 2024

C++ Library Manager for Windows, Linux, and MacOS

CMake 22,862 6,304 Updated Sep 21, 2024

Real-time GPU path tracing with an OpenUSD Hydra render delegate

C++ 506 31 Updated Jul 31, 2024

Per-Face Texture Mapping for Production Rendering https://wdas.github.io/ptex

C 677 140 Updated Aug 28, 2024

C# plugin for Unreal Engine 4

C# 403 65 Updated May 16, 2020

Native WebGPU implementation based on wgpu-core

Rust 851 98 Updated Sep 19, 2024

Spatial hashing for Unity using ECS/DOTS

C# 39 4 Updated Jun 8, 2023

Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android

C++ 451 56 Updated Sep 22, 2024

GPU texture/buffer performance tester

C++ 534 26 Updated Nov 19, 2020

Android GPU Inspector

Go 935 138 Updated Aug 16, 2024

Unity app incorrectly sets cpu affinity to max capacity cores. Setup the library name and mask to always report the same max cpu freq to the tasks.

Shell 24 Updated Apr 16, 2024

A curated list of awesome Universal Scene Description (OpenUSD) resources and projects

417 27 Updated Aug 23, 2024

An unofficial Unity port of the SNeRG web viewer

C# 70 11 Updated Sep 19, 2023
ShaderLab 41 3 Updated Aug 6, 2022

Volemetric data raymarching renderer

ShaderLab 26 2 Updated Mar 27, 2019

Simple, Unity-like Game Engine.

C++ 234 42 Updated Feb 27, 2018

Documenting obscure technical shader knowledge (mostly VRChat specific)

HLSL 170 8 Updated May 7, 2024

Unity C# procedural terrain using noise and marching cubes

C# 105 12 Updated Oct 19, 2018
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