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Neovim file explorer: edit your filesystem like a buffer
PlayStation Joy Controller Interface Package for ROS2
A rebuild of Apple’s “Scrumdinger” application using modern, best practices for SwiftUI development.
DivKit is an open source Server-Driven UI (SDUI) framework. SDUI is a an emerging technique that leverage the server to build the user interfaces of their mobile app
A macOS app to control the Xcode Simulator.
Getting started with Swift: CLI tool with SwiftPM
A sample app to test out AHAP (Apple Haptic and Audio Pattern) files
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
SuperGlue: Learning Feature Matching with Graph Neural Networks (CVPR 2020, Oral)
A language server that offers Lua language support - programmed in Lua
A toolbox for target-less LiDAR-camera calibration [ROS1/ROS2]
Linux virtual machines, with a focus on running containers
Digital logic design tool and simulator
SF3D: Stable Fast 3D Mesh Reconstruction with UV-unwrapping and Illumination Disentanglement
Render Gaussian Splats using Metal on Apple platforms (iOS/iPhone/iPad, macOS, and visionOS)
Nvdiffrast - Modular Primitives for High-Performance Differentiable Rendering
A point-cloud made from 3d data with Metal.
Logging and communication to allow Swift toolchains to communicate with Xcode.
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
A list of cool DSLs made with Swift 5.4’s @resultBuilder
A BSD-based OS project that aims to provide source and binary compatibility with macOS® and a similar user experience.
A collection of SwiftUI backports for iOS, macOS, tvOS and watchOS