A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
-
Updated
Oct 12, 2022 - C++
A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
An extensible 3D GIS application for visualization, analysis and research.
🎨: RPG map maker (paint tool)
A tilemap editor that aims to be simple, fast and lightweight.
📄 Triangle packer for light map
3d-software-renderering m5stickc/m5stack/console-app/windows-app/ncurses/emscripten/android/raspberry-pi-pico/raspberry-pi-pico2
zelda II - The Adventure of Link : Created using SDL2 and c++
Tiled Map Editor - Map loader
A multithreaded command line utility to export an svg to map tiles that can be used in applications such as Leaflet.js.
Map Editor for CS3 Remake written in C++ using QT 6.5
Port of an MS-DOS Game to the RP-2040/Pico using the ILI9341 lcd and a joystick module.
Add a description, image, and links to the tilemap topic page so that developers can more easily learn about it.
To associate your repository with the tilemap topic, visit your repo's landing page and select "manage topics."