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University of Toronto
- Toronto, Canada
- http://dgp.toronto.edu/~sgsellan/
Highlights
- Pro
Stars
A project page template for academic papers. Demo at https://eliahuhorwitz.github.io/Academic-project-page-template/
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
A Unified Framework for Surface Reconstruction
Relatively efficient distance and closest point from a set of points to a set of line segments.
Animation Nodes script for loading and rendering point clouds in Blender
C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-2003)
A curated list of resources on implicit neural representations.
Extended LaTeX template for CVPR/ICCV papers
A collection of utility functions to prototype geometry processing research in python
Supplemental code for the paper "A Splitting Scheme for Flip-Free Distortion Energies" by O. Stein, J. Li, and J. Solomon
Fast zero-overhead bindings between NumPy and Eigen
https://karranpandey.github.io
Automatic Differentiation in Geometry Processing Made Simple
An addon for Blender enabling just-in-time loading and animation of mesh and particle/ point-cloud sequences.
❤️A clean, elegant but advanced blog theme for Hugo 一个简洁、优雅且高效的 Hugo 主题
This is accompanying code for our JCGT / I3D paper, "A Dataset and Explorer for 3D Signed Distance Functions (SDF)".
Reconstruct Watertight Meshes from Point Clouds [SIGGRAPH 2020]
nanobind: tiny and efficient C++/Python bindings
a programming library with geometric algorithms