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final report notes
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s103062310 committed Jun 10, 2016
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59 changes: 42 additions & 17 deletions README.md
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+ 關於傳送被炸者截圖,因為還不知道如何傳送圖片,就先都用文字對話框代替吧
+ If you think something interesting, you can add it in the Potential region.
+ 大家想到什麼有趣的都寫在Potential裡喔XD
+ If you have completed some functions, add an explanation under the file(will be submit as final readme) and delete old spec
+ 如果完成某些小功能就在各檔案的小標下面新增一條說明(當最後交出去的readme用)順便把舊的Spec刪掉

## Potential
+ tutorial of first play
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+ image's size must bigger than 800*450(better) or smaller(don't suggest)
+ it means width>800&&height>450 or width<800&&height<450

## 6/10 REPORT!!!!

+ Please write down DETAILED technique of your part!
+ Also write down the problems you encountered and how to solved(if solved)
+ add the website you have visited at reference part

1. 建立I/O資料庫 Establish of I/O Database by 艾怡華(Eva)
+ use SQL for account and answer database
+ implement of login

2. 網路Socket連接 Connection Between Server and Client by 范祐恩
+ 傳送物件
+ protocal流程

3. 主遊戲 Main Game by 賴思頻
+ 框框、倒數計時、state、判斷答案加錢機制
+ 攻擊與被攻擊

4. 商店 Market by 陳映竹
+ 顏料、隨機、防護罩功能
+ 價錢訂定原則(匿名性)
+ 攻擊視窗

5. 排行榜 Score Board by 張婷雲
+ 玩家資訊
+ 及時排行榜更新與顯示

## 5/27 Integrate

### Server.java:
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### Client.java:
1. 等有login系統後,server 創造一個player給client,每次登入都傳給client
2. Fail to establish I/O channel with server! => exception confirm
3. transmit screenshot after being attacked(頻)
3. transmit screenshot after being attacked
4. ~~try transmit list directly~~ by 頻

### Timer.java:
1. ~~clock image!~~ by Eva
2. if server need => develop other type timer
2. ~~if server need => develop other type timer~~ by Eva

### Button.java:
1. ~~image! (( 2 type~~ by 頻

### Game.java:
1. ~~answerCorrect()~~ by 頻
2. ~~answerWrong()~~ by 頻
3. gameEnd()
4. start animate!
3. ~~gameEnd()~~ by 頻
4. ~~start animate!~~ by 竹

## 5/28 Integrate

### Market.java
1. ~~新增scrollbar~~ by Tera
2. 調成喜歡的美工~
2. ~~調成喜歡的美工~

### AttackWindow.java
1. ~~新增取消按鈕~~ by 竹
2. ~~試做 scrollbar~~ by Tera
3. 需要一點美工設計(?
4. 點選之後的後續連接
4. ~~點選之後的後續連接~~ by Tera

### MainApplet.java
1. Attacked() (頻)
2. beAttacked() (頻)
3. add state
1. ~~Attacked()~~ by 頻
2. ~~beAttacked()~~ by 頻
3. ~~add state~~ by 頻

### Scoreboard.java
1. 處理同分排名(是否給黃冠)
2. 調成喜歡的美工~
1. ~~處理同分排名(是否給黃冠)~~ by Tera
2. ~~調成喜歡的美工~~~ by Tera

## 6/2 Integrate

1. ~~統合 score board & market 的顏色~~ by Tera
2. 自己的所屬色價格訂低一點(匿名性)
3. 做Random商品
4. 做防護罩
2. ~~自己的所屬色價格訂低一點(匿名性)~~ by 果
3. ~~做Random商品~~ by 竹
4. ~~做防護罩~~ by 竹
5. ~~研究嵌入不同字體(找有明顯差異的先試試)~~ by Eva
6. 傳送圖片
6. ~~傳送圖片~~ by Tera

## ScreenShot
![alt tag](/UserInterface.png)
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