Stars
Romhacking-related tutorials for Zelda64 games
Patches for Widescreen, No Interlace etc go in here, syncs with the main repo
Visualise the Data Flow Graph of the PCODE at all stages in the decompilation process
Extract valid AM2 DTPK audio files from decrypted bins.
Intended to parse, export and replace all sorts of Data within a Banjo-Kazooie Model BIN File.
A compileable setup of Frogger 1997 for the Sony PlayStation. A perfect byte-match to the retail version
Ghidra Script/Data for Dreamcast Reverse Engineering
Ghidra scripts to help with 3ds reverse engineering
Code execution exploit for Tony Hawk's video game series
SummerCart64 - a fully open source N64 flashcart
Reverse engineering of Virtua Cop 2 PC (1997)
Puyo Tools is a collection of tools and libraries used to access the contents of various game files. Although it was initially built to handle files used in Puyo Puyo games, it can handle files use…
Tool to statically recompile N64 games into native executables
WIP Decompilation of Megaman Legends (aka Rockman Dash) for the PlayStation 1.
WIP decompilation of Sonic Advance (Europe) - a GameBoy Advance game written in C
A modern dashboard exploit for the original Microsoft Xbox.
Cheat Engine for Xbox 360. An development environment focused on modding the Xbox 360
Tools for extracting cooked packages from the IoStore container files
Sega Saturn binary splitter similar to https://github.com/ethteck/splat
A content discovery tool, for original Xbox DLC and Title Updates.
Halo: Combat Evolved (for original Xbox) Decompilation Research Project
A WIP decompilation of Dinosaur Planet for the Nintendo 64