Stars
Change Detection network using Correlation Layer
Code release for CVPR'24 submission 'OmniGlue'
LightGlue: Local Feature Matching at Light Speed (ICCV 2023)
code for "PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction"
Implementation of paper - YOLOv9: Learning What You Want to Learn Using Programmable Gradient Information
Three.js-based implementation of 3D Gaussian splatting
This repository is the official implementation for the paper “REFRAME: Reflective Surface Real-Time Rendering for Mobile Devices”.
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
[NeurIPS'23 Spotlight] Segment Any Point Cloud Sequences by Distilling Vision Foundation Models
[CVPR 2024 Highlight] The official repo for “GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis”
A modular graph-based Retrieval-Augmented Generation (RAG) system
open Multi-View Stereo reconstruction library
YoYo000 / fusibile
Forked from kysucix/fusibileDepthmap fusion with depth and normal consistency check
Official code of PatchmatchNet (CVPR 2021 Oral)
Code for "Relaxing Accurate Initialization Constraint for 3D Gaussian Splatting" by Jaewoo Jung, Jisang Han, Honggyu An, Jiwon Kang, Seonghoon Park, and Seungryong Kim
[CVPR 23'] GeoMVSNet: Learning Multi-View Stereo with Geometry Perception
Codes of MVSFormer: Multi-View Stereo by Learning Robust Image Features and Temperature-based Depth (TMLR2023)
[ECCV 2024] MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereo
Codes of MVSFormer++: Revealing the Devil in Transformer’s Details for Multi-View Stereo (ICLR2024)
[SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields
Toolbox for the TanksAndTemples benchmark website
Real time interactive streaming digital human
Neural network code for Deep Blending for Free-Viewpoint Image-Based Rendering (SIGGRAPH Asia 2018)