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A categorized collection of awesome Unity open source on GitHub (800+)
A simple post-processing outline effect that uses depth-based edge detection.
A custom made Unity URP cel shader that supports multiple lights and shadows.
A custom renderer feature for screen space outlines
Google Play Games plugin for Unity
Unity plugin to support Sign In With Apple Id
An example project utilizing Unity Cloud Save
modesttree / Zenject
Forked from ssannandeji/Zenject-2019Dependency Injection Framework for Unity3D
Converts Rigify rig to Humanoid compatible
Unity Open Project #1: Chop Chop
Toon Shader for Unity3D based on the method used by Arc System Works (GuiltyGear saga, DB FigtherZ...)
Little shaders collection for solve typical tasks and implement common mechanics in any project. Suitable for prototyping, game-jam participation and learning.
UnityChanToonShaderVer2 Project / v.2.0.9 Release
The easiest way to achieve outlines in unity.
This is a fixed version of diffused outline shader from http://wiki.unity3d.com/index.php/Outlined_Diffuse_3
A collection of custom post processing effects for Unity
Example implementation of a Sobel Outline Post-Processing effect
A collection of working examples of Unity Gaming Services.
Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows.
Source code for 2D Character Controller tutorial for Unity.
Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.
Client Prediction in Unity for my YouTube Tutorial
Provides an oblique projection matrix for a camera.
Learn how to design large-scale systems. Prep for the system design interview. Includes Anki flashcards.
How to crack Leetcode problems with Swift!