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example render_to_texture: remove extra light (bevyengine#13398)
# Objective - in example `render_to_texture`, bevyengine#13317 changed the comment on the existing light saying lights don't work on multiple layers, then add a light on multiple layers explaining that it will work. it's confusing ## Solution - Keep the original light, with the updated comment ## Testing - Run example `render_to_texture`, lighting is correct
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