- Vancouver, BC
- http://kylehalladay.com
Stars
Procedural Hydrology / River / Lake Simulation
Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping
Backup copy of [SnD] [lena151] Reversing With Lena (Tutorials)
Privilege Escalation: Weaponizing CVE-2019-1405 and CVE-2019-1322
An advanced, yet simple, tunneling/pivoting tool that uses a TUN interface.
BC-SECURITY / Empire
Forked from EmpireProject/EmpireEmpire is a post-exploitation and adversary emulation framework that is used to aid Red Teams and Penetration Testers.
GTFOBins is a curated list of Unix binaries that can be used to bypass local security restrictions in misconfigured systems
DNS server for a Job Interview Test at Ericsson
This Bufferflow Guide includes instructions and the scripts necessary for Buffer Overflow Exploitation. This guide is a supplement for TheCyberMentor's walkthrough. Please watch his walkthrough if β¦
Tired of looking at hex all day and popping '\x41's? Rather look at Lugia/Charmander? I have the solution for you.
Modified template for the OSCP Exam and Labs. Used during my passing attempt
π Markdown Templates for Offensive Security OSCP, OSWE, OSCE, OSEE, OSWP exam report
π An approachable introduction to Assembly.
A brief computer graphics / rendering course
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
Rendering Point Clouds with Compute Shaders
A simple software rasterizer running on a WebGPU compute shader. Built for educational purposes.
One stop solution for all Vulkan samples
Retro coding in C/C++ in a 3D template with full low-level control.
Graphics API Capture and Replay Tools for Reconstructing Graphics Application Behavior
ππ Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.
GPU Raytracer from scratch in C++/CUDA