This code extract is used for the fight scenes in the minigame "The Assassin" and uses the libgdx ai/pathfinding module. Includes unit-testing.
The 1st version of this game is published on:
The .apk-file with the current (2nd) version is available here.
- Run
gradle desktop:run
or gradle wrapper. - IDE: Enable annotation processing (for lombok) and change working directory to
/core/assets
. - In the game, press
p
to see controls info.
- GdxTestRunner by TomGrill