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[Question] Destructible contents with IsaacLab #951

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elle-miller opened this issue Sep 6, 2024 · 2 comments
Open

[Question] Destructible contents with IsaacLab #951

elle-miller opened this issue Sep 6, 2024 · 2 comments
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isaac-sim This issue is related to Isaac Sim question Further information is requested

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@elle-miller
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I am interested in loading destructible objects into my environment, using the Blast Destruction (omni.blast) extension.

https://docs.omniverse.nvidia.com/extensions/latest/ext_blast.html

I am not sure how I could integrate this extension into an example with IsaacLab. Is this currently possible? If so, some pointers on how to achieve this would be great. I couldn't find the python API.

Thanks!

@jtigue-bdai
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jtigue-bdai commented Sep 6, 2024

We do not currently support omni.blast integration, I also cannot find the python API for omni.blast. Without it I really couldn't say how it would integrate. But my first guess would be to look at the DeformableObject implementations for inspiration.

@jtigue-bdai jtigue-bdai self-assigned this Sep 6, 2024
@elle-miller
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Thanks @jtigue-bdai. Is it possible to request support for omni.blast integration? I believe it would open many interesting simulation environments for the manipulation of fragile objects. If not, what is the best way to contact the Isaac Sim team for the python API?

@Mayankm96 Mayankm96 added question Further information is requested isaac-sim This issue is related to Isaac Sim labels Sep 16, 2024
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