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A couple of attributes that help disabling Domain Reloading in Unity easier

C# 184 11 Updated Jul 8, 2024

Arch ECS integration for Unity.

C# 118 10 Updated Aug 15, 2024

A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.

C# 971 80 Updated Sep 26, 2024

A stylized water shader (and material presets) for Unity.

ShaderLab 894 89 Updated Mar 17, 2021

Solve puzzles. Learn CUDA.

Jupyter Notebook 8,898 541 Updated Sep 1, 2024

Screen and UI gaussian blur for Unity

HLSL 853 107 Updated Mar 12, 2020

A small, dependency-free node editor for dear imgui

C++ 2,031 248 Updated Jul 12, 2024

Behavior tree implementation for Unity with XNode

C# 8 Updated Dec 29, 2023

Examples of geographical data visualization with Unity VFX Graph

C# 414 37 Updated Sep 9, 2024

High performance pure c# kcp implementation

C# 45 2 Updated Sep 9, 2024

Raymarching Shader Generator in Unity

HLSL 1,341 131 Updated Jul 30, 2022

Unity Continuous Benchmarking

C# 6 Updated Sep 24, 2024

A single-header ANSI C immediate mode cross-platform GUI library

C 9,134 546 Updated Sep 25, 2024

A GOAP (Goal Oriented Action Planning) AI library, written in C#.

C# 86 12 Updated Jul 5, 2024

Mesh optimization library that makes meshes smaller and faster to render

C++ 5,550 478 Updated Sep 27, 2024

Lightweight Unity Plugin transforming the Hierarchy into what it should be. Adds headers, styles, icons and more.

C# 1,029 49 Updated Sep 8, 2024

Game BootStrapper for Unity

C# 16 Updated Aug 20, 2024

Boids for Unity Particle system with Job system + Brust (no ECS).

C# 9 Updated May 2, 2021

The source-generator powered zero-allocation in-memory message passing library for Unity and .NET.

C# 218 16 Updated Sep 26, 2024

A fast entity component system (ECS) for C & C++

C 6,316 441 Updated Sep 27, 2024

Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.

ShaderLab 882 109 Updated Jan 3, 2021

Framework for lockstep RTS, TD, and MOBA games.

C# 1,400 349 Updated Sep 1, 2023

Unity asset for adding outlines to game objects

C# 440 49 Updated May 23, 2024

๐ŸŒ” A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.

C# 492 26 Updated Aug 10, 2024

A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)

C# 845 189 Updated Mar 23, 2020

Darkest Dungeon port in Unity. Almost completely identical to the original. Platforms: PC/Android.

C# 1,051 213 Updated Oct 9, 2021

A C# port of Box2D

C# 537 100 Updated Sep 8, 2024

A gpu-based deformation system for mapping penetrators along orifice paths.

ShaderLab 107 16 Updated Jul 25, 2024

An open source mesh slicer framework for Unity3D Game Engine. Written in C#.

C# 1,870 247 Updated Aug 10, 2023

18 Lessons, Get Started Building with Generative AI ๐Ÿ”— https://microsoft.github.io/generative-ai-for-beginners/

Jupyter Notebook 62,178 31,819 Updated Sep 17, 2024
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