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Fix inverted condition when unwrapping lightmap #84374

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merged 1 commit into from
Nov 3, 2023

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@AThousandShips AThousandShips commented Nov 2, 2023

Condition checking for the presence of normals was inverted, it now matches the same check in lightmap_gi.cpp

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Thanks! Silly mistake on behalf. LGTM 👍

@YuriSizov YuriSizov merged commit 64705bc into godotengine:master Nov 3, 2023
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Thanks!

@AThousandShips AThousandShips deleted the format_fix branch November 3, 2023 12:03
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Thank you!

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Regression in lightmap UV unwrapping in godot 4.2.beta4
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