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Utilities and samples that don't warrant their own repo

C# 51 5 Updated Sep 11, 2019

GUI and API library to work with Engine assets, serialized and bundle files

C# 2,808 430 Updated Jan 14, 2022

Enhanced Unity3D project window.

C# 10 Updated Jul 31, 2023

ECS Burst Job System 2D Pathfinding

C# 118 23 Updated Sep 2, 2019

Tween Library for Unity3D(ECS+JOBS)

C# 176 12 Updated Jul 31, 2019

High Level API Components for Runtime NavMesh Building

C# 3,009 1,102 Updated May 17, 2023

A component for giving Game Objects a GUID and a class to create references to objects in any Scene by GUID

C# 621 71 Updated Jul 2, 2022

AR Foundation examples created with Unity and ARKit

C# 783 223 Updated Apr 25, 2023

Goal oriented action planning beyond GOAP

C# 73 9 Updated Oct 24, 2020

Behavior Trees and Case Logic for C#7

C# 106 7 Updated Sep 20, 2022

Replacement for builtin Unity `Create` Context menu - now it is a window with search bar

C# 21 5 Updated Oct 22, 2019

Unity engine DOTS UI solution

C# 405 50 Updated Dec 19, 2019

Readme component for Unity, attachable to any GameObject to document what you can't in a script or the file system.

C# 42 4 Updated May 16, 2024

A Skinned Mesh Combiner that doesn't require actual skinned meshes as inputs

C# 44 8 Updated Jun 5, 2023

SkinnedMeshRendererで同じマテリアルを参照しているサブメッシュをまとめるUnityエディタ拡張

C# 11 Updated Feb 21, 2019

An asset reference finder for asset heavy projects

C# 45 4 Updated Oct 15, 2019

Generic collision event component for Unity

C# 2 Updated Nov 22, 2018

QuadTree and Collision Detection Systems for Unity3d

C# 184 37 Updated May 29, 2018

基于四叉树的快速易用的U2D碰撞检测系统

C# 77 20 Updated Nov 10, 2021

CollisionDetector improves collision detections in you Unity Project

C# 13 1 Updated Dec 13, 2017

SAT Collision in C# for Unity3D Burst Compiler

C# 262 44 Updated May 1, 2019

Unity Node Editor: Lets you view and edit node graphs inside Unity

C# 3,283 582 Updated Aug 26, 2024

Script that calls OnValidate when changes are made in the hierarchy of an object. Used for Health Pro & Additive Save System

C# 8 Updated Dec 13, 2019

Multi Select Dropdown for ScriptableObjects

C# 26 1 Updated Sep 16, 2019

Dropdown for ScriptableObjects

C# 46 3 Updated Jun 20, 2022

This is a project where im trying to create a quite generic first person controller that can be use in different games and extended for your own needs. I started this project because i wanted to cr…

C# 349 74 Updated May 11, 2021

Runtime customizable ragdolls in Unity. With transitions to and from animated states.

C# 110 23 Updated Sep 9, 2019

A decal system designed for FPS games for use within the Unity3D game engine.

C# 48 5 Updated May 14, 2019

This repository contains a custom physics game engine created using C# in Unity 2017.

C# 1 Updated Mar 20, 2019
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