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Request framePerSecond attribute for every animation #3
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Good one @pixelpicosean :) I've just created SpriteAnimation to control
What do you think? OBS: It would be awesome to have "reverse" and non-linear frame support on SpriteAnimation too. |
Wow, that looks amazing. Does non-linear mean configuring different time between every 2 frames or using a tween to control the anmiation? Sounds cool! |
@pixelpicosean I didn't mean that, but really sounds cool what you said. :) (I've closed this pull request, but feel free to open it again if you have some trouble) |
Currently every SpriteSheet has only one framePerSecond attribute, which forces sprite assets to have the same interval. One fps per animation is REALLY useful so that I'll not have to change assets every time when I want to change some animation's speed (just like sprite animation of flixel).
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