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🎮 NINTENDO(R) GameBoy(TM) emulator written in Rust

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NINTENDO® GameBoy™ Emulator Build Status

NINTENDO® GameBoy™ emulator written in Rust

Setup & Running

You can either cargo run the current project (for debugging) or you can cargo install --path <path> this project (and its compiled binary).

Current Status

Booting emulator, with initial Video emulation

Development steps

  • CPU and RAM
  • Video
  • ROM (ROM ONLY, MBC1, MBC1-RAM0, MBC1-RAM1)
  • Controllers
  • Audio
  • Tuning, Optimization, and Compliance to the original hardware
  • Bluetooth Joystick (PS4 DualShock 4)

Issues

Please take a look at /issues

License

"GAME BOY" and "NINTENDO" are trademarks of NINTENDO OF AMERICA, INC. This current project has the sole purpose of testing and studying Computer Architecture and Organization. The code here presented is licensed under the MIT License. Copyright © Ewerton Carlos Assis.

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🎮 NINTENDO(R) GameBoy(TM) emulator written in Rust

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