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Graphical automation tool for building and publishing Godot games.
General-purpose framework for creating metroidvania games in Godot.
Text-to-Music Generation with Rectified Flow Transformers
Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animation
A Comprehensive Toolkit for High-Quality PDF Content Extraction
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
YouTube video to chords, lyrics, beat and melody.
Enhance Tesseract OCR output for scanned PDFs by applying Large Language Model (LLM) corrections.
Animated sprite editor & pixel art tool -- Fork of the last GPLv2 commit of Aseprite
Animated sprite editor & pixel art tool (Windows, macOS, Linux)
🦘 A dependency injection container for C++11, C++14 and later
Behavior Trees Library in C++. Batteries included.
LimboAI - Behavior Trees and State Machines for Godot 4
An implementation of Shazam's song recognition algorithm.
A simple and easy-to-use library to enjoy videogames programming
A framework for few-shot evaluation of language models.
A comprehensive list of books on Software Architecture.
Open Source framework for voice and multimodal conversational AI
A simple game engine with goals of rapid development and easy distribution.