Final project for CMPM 121 - Game Technologies
(in alphabetical order)
Daphne Cheng, Justin Murillo, Jennifer To, and Vivian Zhang
Use "WASD" keys on keyboard to move around. Click to shoot.
We created a NPC Chase Scene of chicken chase. There is a fox that will chase after the player as the player is going around to collect little chicks. To protect the chicks, the player is equipped with a shooter to keep fox away!
Requirements | What we did |
---|---|
Particle system (10 pts) | Gun system where player can point and shoot particles at fox. |
5 unique objects (20 pts) | Check below for Assets Used. |
Controllable character (5pts) | The chicken is our controllable character. |
Character-follow camera (5pts) | Player views from a third-person perspective following the chicken. |
NPC that chases player (20pts) | Fox NPC that starts chasing after player when player comes within range. |
Interaction with NPC 1 (10pts) | When the player (big chicken) goes near the little chicks, the little chicks will start following the player. |
Interaction with NPC 2 (10pts) | When the fox is caught up to player (fox collides with player), game over scene appears. |
Obstacles in the path of player | A farm nature scene containing a variations of terrain, hills, farmland, river, bridge, house, rocks, trees. |
At least 5 unique objects of appropriate chosen topic (20pts)
Asset | Where it came from |
---|---|
Fox | Pxltiger |
Chicken (player) | Meshing Studio |
Chick | Meshint Studio |
Chick Icon | Freepik |
Terrain | PolyMount |
Mountains, campfire, boat, and misc nature items | NeutronCat |
Trees, rocks, and other misc nature items | JustCreate |
Farm | JustCreate |
Rope Bridge | Blue Polygon |
House | Maxime Brunoni |
Sky Box | Eclypso |
BGM | GWriterStudiotrack 7 |
bird noises | no9 Game Sounds |
water noise | Gregor Quendel |
Fade Transition | negleft |
Particle | GAPH |
Gun | MSTK Studio |