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An implementation of Saddle Vertex Graph (SVG)

Cuda 2 Updated Apr 11, 2016

latex-cleaner. A tool for cleaning latex document folders. Copies all relevant files to the output folder. Removes commented out parts of the .tex files. Can eliminate subdirectories and rename fil…

Python 1 Updated Apr 2, 2020

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

C++ 59,563 10,150 Updated Sep 19, 2024

A curvilinear mesh generator for high order finite element analysis

C++ 68 22 Updated Jun 13, 2018

Applied 3D geometry in C++, with a focus on surface meshes.

C++ 1,062 148 Updated Sep 4, 2024

library for nonlinear optimization, wrapping many algorithms for global and local, constrained or unconstrained, optimization

C 1,851 572 Updated Sep 16, 2024

Wrapping python made easy

C++ 121 14 Updated Aug 19, 2019

Extremely simple yet powerful header-only C++ plotting library built on the popular matplotlib

C++ 4,360 1,130 Updated Nov 21, 2023
C++ 63 27 Updated Aug 19, 2019

Header only tiny wavefront .obj loader in pure C99

C 412 60 Updated Aug 9, 2024

Lightweight open source FBX importer

C 1,132 134 Updated Aug 5, 2024

Dynamic AABB trees in C++ with support for periodic systems.

C++ 318 60 Updated Jan 2, 2021

A Simple, Optimized Bounding Volume Hierarchy for Ray/Object Intersection Testing

C++ 508 72 Updated Apr 7, 2020

Demo implementation of smoothly filling holes in 3D meshes using surface fairing

C++ 283 51 Updated Feb 26, 2018

C++ Library for reading and writing FBX files

C++ 285 50 Updated Jul 30, 2020

Least squares conformal mapping implemented in C++

C++ 108 20 Updated Aug 2, 2020

Convert any Triangle Mesh to Watertight Manifold

C++ 590 77 Updated Jul 1, 2020

gDel3D is the fastest 3D Delaunay triangulation algorithm. It uses the GPU for massive parallelism.

C++ 141 34 Updated Aug 1, 2018

Implementation of the bounding mesh and bounding convex decomposition algorithms for single-sided mesh approximation

C++ 332 47 Updated Sep 2, 2021

QuadriFlow: A Scalable and Robust Method for Quadrangulation

C++ 661 76 Updated Dec 7, 2019

Mesh simplification with UV's boundary preserved

C++ 493 60 Updated Mar 19, 2020