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This repository has been archived by the owner on Jul 21, 2024. It is now read-only.
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MB-Lab is a character creation tool for Blender 4.0 and above, based off ManuelBastioniLAB

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MB-Lab

Character creation tool for Blender

Blender 2.8 Support

MB-Lab has been developed to work with Blender 2.80

Contributors wanted! Python programmers needed!

We are a small bunch of developers and artists but we always need more! MB-Lab's code is quite complex and needs work, to either fix bugs or to add new features, Python programmers are always welcome! Do you have other skills? We need modelers to help with future base models for instance. Are you a specialist in rigging? We could use some help improving the rigs for MB-Lab. There are lots to do in this project, we can only do so much at a time so please feel free to join us, fork the repository and then make something cool.

About

MB-Lab is a community developed and supported project based off ManuelBastioniLAB.

This fork is an attempt to keep this addon going forward as the original author is no longer developing ManuelBastioniLAB

MB-Lab 1.7.5

Added

  • Added icons and modified GUI
  • Tongue shader added
  • Improved Iris and Eyeball shaders
  • Save/Load BVH Bone Config

Changed

  • Changed descriptions for male and female elf and dwarf characters
  • Changed Blender minimum version to 2.80.74
  • Removed Buggy message from Muscle checkbox because the Blender bug has been fixed
  • Changed CREATION TOOLS in GUI to CREATION OPTIONS at startup
  • Documentation updates
  • Changed characters_config.json for tongue shader
  • Rebuilt humanoid_library.blend file for Blender 2.80.74
  • Reduced SSS value for EEVEE in human skin shader
  • Edited bump maps
  • Changed "Body Measures" in "Body Measures" to "Measurements" to fix confusion
  • Eyes UV remapped

Bug Fixes

  • Fixed API change 'bpy.context.scene.update()' to 'bpy.context.view_layer.update()' in animationengine.py fixing BVH import bug
  • Gloss fix for EEVEE in human skin shader
  • Muscle FK and IK, Skeleton FK and IK roll fixes for various bones in armatures
  • Registration bug that caused errors during unregistering classes
  • Fix 'Bones rot. offset' in after-creation tools
  • Fixed Skin complexion function related to SSS
  • Toes_R connected bug fixed
  • SSS scale fixed in Teeth shader

ManuelBastioniLAB 1.6.1a

We are including this for historical purposes as the website, videos and social media accounts are offline.

The version 1.6.1a of ManuelbastioniLAB, the free and open source character editor for Blender, is still available for download at http://www.manuelbastioni.com Direct download: manuelbastionilab_161a.zip