Stars
Official Implementation of paper "Telling Left from Right: Identifying Geometry-Aware Semantic Correspondence"
The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.
[CVPR2023] Blind Video Deflickering by Neural Filtering with a Flawed Atlas
PyTorch3D is FAIR's library of reusable components for deep learning with 3D data
A new 3D game engine for Linux and Windows using C++20 and Vulkan API 1.3, in very early but ongoing development
基于 Cocos Creator 3.x 版本开发的游戏框架,此项目为 Oops Framework 教程项目,如果使用框架制作游戏项目可下载 oops-game-kit 游戏项目模板开发。
Code Release for "Bilateral Guided Radiance Field Processing"
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.…
Official implementation of DiffuseHigh, *Younghyun Kim, *Geunmin Hwang, Junyu Zhang, Eunbyung Park.
Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D gam…
[SIGGRAPH Asia 2023] Rerender A Video: Zero-Shot Text-Guided Video-to-Video Translation
MeshXL: Neural Coordinate Field for Generative 3D Foundation Models, a 3D fundamental model for mesh generation
ReconX: Reconstruct Any Scene from Sparse Views with Video Diffusion Model
Controllable video and image Generation, SVD, Animate Anyone, ControlNet, ControlNeXt, LoRA
Paint3D: Paint Anything 3D with Lighting-Less Texture Diffusion Models, a no lighting baked texture generative model
[ECCV 2024] Pixel-GS Density Control with Pixel-aware Gradient for 3D Gaussian Splatting
Official Pytorch Implementation for "VidToMe: Video Token Merging for Zero-Shot Video Editing" (CVPR 2024)
Official code for "Neural Gaffer: Relighting Any Object via Diffusion"
This is the official reproduction of FancyVideo.
TC4D: Trajectory-Conditioned Text-to-4D Generation
Text-to-video generation: CogVideoX (2024) and CogVideo (ICLR 2023)
Official repository for "LumiGauss: High-Fidelity Outdoor Relighting with 2D Gaussian Splatting"
[ECCV 2024] Implementation of latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstruction
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