Stars
This project use full FFT methods to make Ocean waves rendering with Tessellation shader
Вопросы для подготовки к интервью на позицию Python Developer
QuartzJS - A set of useful small functions
A quick subprocess implementation in C++ [work in progress for windows]
Small-Object Detection in Remote Sensing (satellite) Images with End-to-End Edge-Enhanced GAN and Object Detector Network
Guides made by me after 7 years of experience, diving into Blender's inner workings.
Adaptive Importance Sampling Unscented Kalman Filter based SAR Image Super Resolution
Zohic / KinoAqua
Forked from keijiro/KinoAquaWatercolor effect for Unity HDRP
Zohic / moderngl
Forked from moderngl/modernglModern OpenGL binding for python
Samples from Microsoft teams for the MSDN Code Gallery
Zohic / ImpulseEngine
Forked from tutsplus/ImpulseEngineSimple, open source, 2D impulse based physics engine for educational use. http://gamedev.tutsplus.com/tutorials/implementation/custom-2d-physics-engine-oriented-rigid-bodies
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Windows GUI multiple window synchronization using pyqtSignal
Static only physics engine that half works but does interesting stuff with continuing a tick with restricted angles upon collisions.
An exploration of various grass rendering techniques
JSideris / pixi-display
Forked from pixijs/layersAllows to change rendering order of pixi-v4 containers without changing the stage
Simple, open source, 2D impulse based physics engine for educational use.
SSE2 implementations of sin, cos, exp, log, tan, cot, atan, atan2
SSE2 implementations of sin, cos, exp, log, tan, cot, atan, atan2
High quality system independent, portable, open source libm implementation
A simple C++11 Thread Pool implementation