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A demo demonstrating a high precision RT caustics algorithm, which has been integrated into NVIDIA's UE4 RTX branch (https://github.com/NvRTX/UnrealEngine/tree/NvRTX_Caustics).

HLSL 27 8 Updated Aug 6, 2022

Real-time path tracing library and sample

C++ 625 67 Updated Mar 19, 2024

3D engine with modern graphics

C++ 5,719 603 Updated Sep 28, 2024

Library to parse and work with the C++ AST

C++ 1,693 163 Updated Jun 13, 2024

从零编写游戏引擎教程 Writing a game engine tutorial from scratch

C++ 2,933 364 Updated Apr 19, 2024

Hazel Engine

C++ 11,617 1,504 Updated Apr 20, 2024

Piccolo (formerly Pilot) – mini game engine for games104

C++ 5,825 1,817 Updated Feb 26, 2024

KlayGE is a cross-platform open source game engine with plugin-based architecture.

C++ 2,065 351 Updated Sep 6, 2024

A Unity Project used for Learning GPU Driven Terrain Render

C# 338 80 Updated Jul 17, 2021

💡 Experimental real-time global illumination renderer 🦀

Rust 4,814 176 Updated Feb 16, 2024

Volumetric clouds in Unity

C# 198 34 Updated Mar 7, 2023

FidelityFX Super Resolution

C 2,050 164 Updated May 22, 2022

Unity Graphics - Including Scriptable Render Pipeline

C# 2,514 796 Updated Sep 25, 2024

Fast sweep algorithm for generating a shadow boundary heightmap from a source heightmap.

C 17 2 Updated Mar 31, 2019

nanoflann: a C++11 header-only library for Nearest Neighbor (NN) search with KD-trees

C++ 2,210 486 Updated Aug 24, 2024

Visualization Library is a C++ middleware for high-performance 2D and 3D graphics applications based on OpenGL 1.x-4.x supporting Windows, Linux and Mac OS X.

C++ 339 95 Updated Aug 7, 2023

Simple Open-source Ray Tracer

C++ 869 60 Updated Jul 4, 2024

Markdown for Dear ImGui

C++ 1,074 74 Updated Jul 30, 2024

Nori: an educational ray tracer

C++ 837 183 Updated Mar 26, 2024

Simple header-only implementation of "parallel_for" and "parallel_map" for C++11

C++ 30 4 Updated Jul 31, 2020

C++ MongoDB API and BSON/JSON Serialization library

C++ 316 70 Updated Sep 26, 2024

TinyXML2 is a simple, small, efficient, C++ XML parser that can be easily integrated into other programs.

C++ 5,052 1,830 Updated Sep 2, 2024

High performance physically based renderer in C++11

C++ 1,721 166 Updated Mar 10, 2022

Texture swizzle with supertiling for Vivante chips

C++ 34 6 Updated Jan 10, 2014

SALVIA is the rasterizer based software renderer. The goal of SALVIA is capacity of Direct3D 10+.

C++ 525 99 Updated Apr 21, 2023

C++ Software Renderer/Rasterizer

C++ 97 13 Updated Apr 10, 2022

Software rendering engine with PBR. Built from scratch on C++.

C++ 605 63 Updated Jan 15, 2021

A standard style for README files

Shell 6,030 2,587 Updated Sep 8, 2024

Some codes from my NPAR 2011 paper Customizing Painterly Rendering Styles Using Stroke Processes

C++ 4 Updated Oct 2, 2018

Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.

C++ 2,832 438 Updated Feb 17, 2024
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