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Always on fire, always in space.
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Always on fire, always in space.

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Showing results

A workaround for GPL software that wants to use the Steamworks SDK.

C++ 70 13 Updated Jul 6, 2021

A fast entity component system (ECS) for C & C++

C 6,267 439 Updated Sep 18, 2024

Descent 3 by Outrage Entertainment

C++ 2,848 243 Updated Sep 18, 2024

A command-line tool for managing PAK and WAD files from QuakeI/II & Hexen II

C++ 7 2 Updated Aug 27, 2024

legacy sound blaster emulation for DOS

C 605 33 Updated Aug 19, 2024

UMAPINFO Specification & Documentation

6 1 Updated Aug 7, 2024

Official development repository for the successor to Sonic Worlds Delta

GDScript 132 28 Updated Sep 19, 2024

RAMP Assembler for Rapid Tessellation

PHP 18 3 Updated Apr 3, 2024

Simple Directmedia Layer

C 9,444 1,758 Updated Sep 19, 2024

Doom-related tools for Java. Home of DECOHack and lots of other utilities. Build WAD projects (and soon, other kinds) with ease!

Java 42 5 Updated Sep 11, 2024

Simulates a monitor (vsyncs and timing) so you can test various game loop timings to see how many missed or double frames your timing control method has

C++ 86 8 Updated Mar 4, 2019

Sample code for frame timing control

C++ 156 9 Updated Jun 15, 2023

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

C++ 59,552 10,149 Updated Sep 19, 2024

Chip's Challenge 2 emulator that runs in a browser

JavaScript 72 12 Updated Jun 20, 2024

Zrax's fork of tworld2, mostly for Qt5 support and modernization

C 6 8 Updated Mar 22, 2024

ACS/ACS95/BCS compiler

C 28 10 Updated Jan 23, 2023

The Reconstruction of ZZT

Pascal 348 42 Updated Jan 24, 2022

The Eternity Engine

C++ 231 36 Updated Sep 18, 2024

A modern implementation of the classic game SkyRoads. Supports all of the original data-files (art, music, levels), and tries to remain faithful to the original. It is written in TypeScript, and us…

JavaScript 123 10 Updated Jul 25, 2022

Lose/Lose is a video-game with real-life consequences.

C++ 63 3 Updated Apr 29, 2019

javascript doom map editor

TypeScript 19 2 Updated Dec 28, 2018
C++ 2 Updated Jul 29, 2017

ZDRay baking utility for GZDoom

C++ 31 6 Updated Sep 18, 2024

Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics

C# 23,199 1,240 Updated May 30, 2024

A batch file wrapper for PowerShell scripts.

Batchfile 13 2 Updated May 13, 2024

Vigil, the eternal morally vigilant programming language

Python 2,887 60 Updated Sep 26, 2022

Miscellaneous libraries for GZDoom's ZScript scripting language

9 1 Updated May 7, 2024

Powerslave EX is a unofficial recreation of Lobotomy Software’s obscured FPS game, Powerslave (also known as Exhumed in the UK)

C 166 28 Updated Dec 23, 2018
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