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Added a load running job mini-button. Change in object selection to reduce the amount of hit tests done when rotating the scene. With a fair number of objects the scene would lag when rotating the view when objects were visible. Force Line Rendering was not being read from localStorage properly. Significant improvement to how Force Line Rendering, Transparency and Show Solid work. When tracking a live job the lines were transparent even if transparency was turned off. Transparency is now better respected through the render modes.
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