Skip to content
View Strange-tech's full-sized avatar
🎯
Focusing
🎯
Focusing

Block or report Strange-tech

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Beta Lists are currently in beta. Share feedback and report bugs.
Showing results

Constrained Delaunay Triangulation (C++)

C++ 1,005 127 Updated Jul 10, 2024

The Most Faithful Implementation of Segment Anything (SAM) in 3D

Python 257 12 Updated Sep 11, 2024

Official implementation of SIGGRAPH AISA 2023 paper "Texture Atlas Compression Based on Repeated Content Removal"

Python 61 4 Updated Nov 28, 2023

[ICLR 2023 Oral] Zero-Shot Image Restoration Using Denoising Diffusion Null-Space Model

Python 1,128 79 Updated Apr 25, 2024
Python 13 Updated Aug 20, 2024

Creative Rendering Solution for Characters, Scenes & VFX & Tool Development

C# 5 1 Updated Sep 10, 2024

Python bindings for xatlas

C++ 164 12 Updated Feb 11, 2024

Mesh parameterization / UV unwrapping library

C++ 2,025 216 Updated Jun 16, 2024

Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.

5,677 329 Updated Sep 19, 2024
JavaScript 6 1 Updated Apr 22, 2023

Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"

Python 13,711 1,766 Updated Sep 17, 2024

🎉 [CVPR 2024] Pytorch implementation of 'Har Far Can We Compress Instant-NGP Based NeRF?'

Cuda 40 1 Updated Jul 1, 2024

[ECCV2024] CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians

Jupyter Notebook 334 19 Updated Sep 10, 2024

Kolmogorov Arnold Networks

Jupyter Notebook 14,619 1,342 Updated Sep 15, 2024

X-KANeRF [KANeRF-benchmarking]: KAN based NeRF with various basis functions like B-Splines, Fourier, Gaussians, Wavelets, Polynomials, etc

Python 147 17 Updated Jun 30, 2024

Deep Learning for humans

Python 61,640 19,418 Updated Sep 21, 2024

[CVPR 2022, Oral] Learning Partial point cloud matching in Rigid and Deformable scenes

Python 192 25 Updated Mar 24, 2023

Code for "Relaxing Accurate Initialization Constraint for 3D Gaussian Splatting" by Jaewoo Jung, Jisang Han, Honggyu An, Jiwon Kang, Seonghoon Park, and Seungryong Kim

Python 287 15 Updated Jul 31, 2024

Demonstration code for Marching Cubes and Dual Contouring

Python 278 43 Updated May 4, 2023

Poisson Surface Reconstruction

C++ 1,552 424 Updated Sep 19, 2024

Learning Implicit Surfaces from Point Clouds (ECCV 2020)

Python 451 48 Updated Jun 4, 2024

Reconstructing compact building models from point clouds using deep implicit fields [ISPRS 2022]

Python 182 34 Updated Dec 29, 2023

Spatial Sparse Convolution Library

Python 1,843 362 Updated Jul 27, 2024

A curated list on piecewise-planar reconstruction

162 17 Updated Feb 6, 2023

Code for our SIGGRAPH'2023 paper: "UrbanBIS: a Large-scale Benchmark for Fine-grained Urban Building Instance Segmentation"

Python 48 7 Updated Aug 10, 2023

[CVPR 2022 Oral] SoftGroup for Instance Segmentation on 3D Point Clouds

Python 346 80 Updated Jan 22, 2024

Three.js-based implementation of 3D Gaussian splatting

JavaScript 1,351 167 Updated Sep 17, 2024

Main Web Site (Online Books)

HTML 8,689 854 Updated Aug 31, 2024

The code for the ebook Ray Tracing in One Weekend by Peter Shirley translated to CUDA by Roger Allen. This work is in the public domain.

C++ 331 81 Updated Jan 29, 2021

Fast rendering of large point clouds in OpenGL through compute shaders.

C++ 126 25 Updated Sep 16, 2023
Next