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Various effects generated with Visual Effect Graph and all include more than 1 million of particles

Mathematica 283 52 Updated Apr 25, 2023

DoF particle sample for Unity VFX Graph

C# 152 13 Updated Aug 16, 2024

A fast and stable particle based physics 2D engine for Unity 3D.

C# 63 17 Updated Aug 31, 2016

Textureless fog particles using a highly customizable shader to attenuate noise values.

GLSL 447 56 Updated Jun 6, 2023

A Unity package that allows using an LED screen as a backdrop with camera frustum projection

C# 59 6 Updated Jun 20, 2023

A simple shader + example of a water surface with reflection in 2D

C# 1 Updated Apr 4, 2017

2D implementation of MLS-MPM for simulating soft bodies and fluids

C# 342 27 Updated Apr 29, 2019

A port of Evan Wallace's "Water Demo" for WebGL to Unity.

ShaderLab 322 46 Updated Jun 6, 2019

ALVR is an open source remote VR display for Gear VR and Oculus Go. With it, you can play SteamVR games in your standalone headset.

C++ 1,820 248 Updated Nov 8, 2021

Audio reactive animation toolkit for Unity

C# 1,032 154 Updated Jul 7, 2015

Special Effects with Skinned Mesh in Unity

C# 3,300 413 Updated Oct 17, 2019

GPU accelerated object array animator for Unity

C# 315 54 Updated Mar 31, 2016

vertex normal editor for Unity

C++ 714 118 Updated May 23, 2020

Using Direct X compute shaders to emit and update up to 5,000,000 particles simultaneously. Particle-Mesh collision detection is done using a pre-baked octree.

C# 47 11 Updated Jun 16, 2017
HLSL 84 7 Updated Feb 22, 2022