Stars
Various effects generated with Visual Effect Graph and all include more than 1 million of particles
A fast and stable particle based physics 2D engine for Unity 3D.
Textureless fog particles using a highly customizable shader to attenuate noise values.
A Unity package that allows using an LED screen as a backdrop with camera frustum projection
Mr-ider / water2d-unity
Forked from valryon/water2d-unityA simple shader + example of a water surface with reflection in 2D
2D implementation of MLS-MPM for simulating soft bodies and fluids
A port of Evan Wallace's "Water Demo" for WebGL to Unity.
ALVR is an open source remote VR display for Gear VR and Oculus Go. With it, you can play SteamVR games in your standalone headset.
Using Direct X compute shaders to emit and update up to 5,000,000 particles simultaneously. Particle-Mesh collision detection is done using a pre-baked octree.