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- https://www.cnblogs.com/JhonKkk/
Starred repositories
LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUD…
A complete 3-D game development suite written in Java.
Terasology - open source voxel world
Android app to create GLSL shaders and use them as live wallpaper
A simple way to pack and manage texture atlases for libGDX game framework.
Free mind map editor with plug-ins for both NetBeans and Intellij
Online book which introduces the main concepts required to write graphics games or any other applications using Vulkan in Java by using the LWJGL library.
A 3D world/level editor built with Java, Kotlin & libGDX.
A Remake of "The Settlers III" for Windows, Linux, Mac and Android
Java implementation of amtip's map generation algorthim
Example applications for various Simsilica libraries, singly or in combination.
A command line utility for converting models to J3O and copying their dependencies to a new target structure.
KTX2/Basis Universal supercompressed GPU textures for libGDX game framework.
An example app for the Android Gesture Detector Framework
A easy to use and complete game development framework build for jMonkeyEngine3.0
Skeletal Animation with Dual Quaternion Skinning and Linear Blend Skinning
A versatile library for loading 3-D assets into JMonkeyEngine (code has New BSD license)
Cross-platform multimedia application framework written in pure Java.
A complete 3D game development suite written purely in Java.
Documented Android code that performs skinning on GPU. Matrix, quaternion and dual-quaternion GPU implementations.