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Fix ASDoc for FlxRandom
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Apparently, you can't have anything after the @see (or any other
@something) variables.

Second, the ASDoc compiler doesn't like the less than or greater than
symbols.
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IQAndreas committed May 11, 2014
1 parent 8a10ceb commit 6a9e18a
Showing 1 changed file with 5 additions and 5 deletions.
10 changes: 5 additions & 5 deletions src/flixel/util/FlxRandom.as
Original file line number Diff line number Diff line change
Expand Up @@ -6,14 +6,14 @@ package flixel.util
/**
* A class containing a set of functions for random generation.
*
* @see http://en.wikipedia.org/wiki/Linear_congruential_generator
* @see Stephen K. Park and Keith W. Miller and Paul K. Stockmeyer (1988). "Technical Correspondence". Communications of the ACM 36 (7): 105–110.
* There are no static methods for retrieving random numbers; either create your own instance of the FlxRandom class, or use the <code>FlxG.random</code> instance.
*
* Contains modified code from the following libraries:
* - HaxeFlixel (released under the MIT License) <https://github.com/HaxeFlixel/flixel>
* - AS3Libs by Grant Skinner (released under the MIT License) <https://github.com/gskinner/AS3Libs>
* - HaxeFlixel (released under the MIT License) - https://github.com/HaxeFlixel/flixel
* - AS3Libs by Grant Skinner (released under the MIT License) - https://github.com/gskinner/AS3Libs
*
* There are no static methods for retrieving random numbers; either create your own instance of the FlxRandom class, or use the <code>FlxG.random</code> instance.
* @see http://en.wikipedia.org/wiki/Linear_congruential_generator
* @see Stephen K. Park and Keith W. Miller and Paul K. Stockmeyer (1988). "Technical Correspondence". Communications of the ACM 36 (7): 105–110.
*/
public class FlxRandom
{
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