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PrimoToon
PrimoToon PublicForked from festivities/PrimoToon
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants.
HLSL 1
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Blender-miHoYo-Shaders
Blender-miHoYo-Shaders PublicForked from festivities/Blender-miHoYo-Shaders
Shaders for Blender attempting to replicate the shading of games developed by miHoYo. These are for datamined assets, not custom-made ones nor the MMD variants.
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HybrIK
HybrIK PublicForked from Jeff-sjtu/HybrIK
Official code of "HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimation", CVPR 2021
Python
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GI-Model-Importer-Assets
GI-Model-Importer-Assets PublicForked from SilentNightSound/GI-Model-Importer-Assets
Asset files that can be used with the GI-Model-Importer for a certain anime game
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GI-Assets
GI-Assets PublicForked from zeroruka/GI-Assets
Character textures, models and mods for a certain anime game.
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