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work hard!
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@clatterrr
胡虎护弧呼 clatterrr
将你的旗帜高高的挥舞向天空吧
@Adversarr
Zherui Yang Adversarr
Graduate student at USTC. Currently working on Physical Simulation in CG.

University of Science and Technology of China Nanjing

@AstroWYH
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Huawei / Face++ / Baidu / Perfect World Beijing

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Jabriel jukrb0x
Wit beyond measure is man’s greatest treasure.

Penguin Factory Hogsmeade ↔️ Tropics

@ryncsn
kasong ryncsn

Tencent Beijing, China

@zhanyong-wan
Zhanyong Wan zhanyong-wan
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@pinterest @google

@rexim
Alexey Kutepov rexim
Recreational Programming

@rexim Novosibirsk

@timothybrooks
Tim Brooks timothybrooks
Research Scientist at OpenAI

@openai

@HugoPeters
Hugo Peters HugoPeters
game programmer. prev: ubisoft

Malmo, Sweden (and The Netherlands)

@tongshuangwu
Sherry Tongshuang Wu tongshuangwu
UW CS PhD at @uwdata @uw-hai . HCI+AI, interactively evaluate and improve their NLP models!

@uwdata @uw-hai Seattle

@YingJiang96
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Int eresting~ CG, VR and HCI (Sketching, Modelling, and Simulation). AboutMe👇: https://yingjiang96.github.io/

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@DrTimothyAldenDavis
Tim Davis DrTimothyAldenDavis
Faculty member at Texas A&M University, Department of Computer Science and Engineering. You can also reach me at davis@tamu.edu.

Texas A&M University College Station, Texas

@wangbolun300
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I am a postdoc at RWTH Aachen University. Interested in Geometry Processing and Computer Graphics. See my page: wangbolun300.github.io

RWTH Aachen University Germany

@eanswer
Jie Xu eanswer
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@rsugimoto
Ryusuke Sugimoto rsugimoto
Computer Graphics Ph.D. candidate at the University of Waterloo. Looking for a fulltime researcher position!

University of Waterloo Waterloo, Ontario, Canada

@AnkaChan
Anka Chen AnkaChan
Simulation, collision detection & resolution, motion capture

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@nmwsharp
Nicholas Sharp nmwsharp
3D geometry researcher: computer graphics/vision, geometry processing, and 3D machine learning

Seattle, WA

@sgsellan
Silvia Sellán sgsellan
PhD student at University of Toronto Computer Science department.

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@sheldona
Sheldon Andrews sheldona
I am a professor of software & IT engineering at the École de technologie supérieure. My interests include real-time physics simulation and character animation.

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@lei-shu
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CS PhD Student @ Stanford

Stanford University

@Rubikplayer
Tianye Li Rubikplayer
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NVIDIA Santa Clara, CA

@ajyxc
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University of British Columbia

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Yixin Hu Yixin-Hu
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Ricky Chen rtqichen

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@xiaozhuchacha
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@origamidance
origami dance origamidance
Hybrid Neural Rendering

émerica New York

@ziyinq
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@XPandora
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University of California, Los Angeles Los Angeles

@simonrenger
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@chenshuo
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Google California

@stkrake
Stefan Krake stkrake
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Frankfurt/M, Germany

@Mq-b
mq白 Mq-b
卢瑟帝国国王

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@canonizer
Andy Adinets canonizer

NVIDIA Munich, Germany

@jose-villegas
José Villegas jose-villegas
Game Developer and Graphics Programmer.

Santiago - Chile

@Pjbomb2
Payton Pjbomb2
Just a guy who likes to learn and play with graphics, with a focus on realtime pathtracing
@burlachenkok
Konstantin Burlachenko burlachenkok
https://burlachenkok.github.io/

KAUST Saudi Arabia

@walbourn
Chuck Walbourn walbourn
Senior Engineer in Xbox

Microsoft Redmond, WA

@qicosmos
qicosmos qicosmos
purecpp.cn 微信公账号purecpp

purecpp

@ProjectPhysX
Dr. Moritz Lehmann ProjectPhysX
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Intel Corporation Germany