A mod for Starsector aiming to improve hull/fighter/weapon variety. Also a budding minor faction maybe?
Get Starsector: https://fractalsoftworks.com
StarSector Forum Thread: https://fractalsoftworks.com/forum/index.php?topic=24341.0
Many new generally available ship hulls: Kestrel-class Frigate, Perch-class Heavy Carrier, Roost-class Carrier, Lifter Cargo Courier
Six new fighter wings: Deluxe Heavy Fighter (in 5 flavors), Syreen Interceptor (Wanzer?)
Adds new planetary Structures: Starship Workshop, Oasis Towers
Adds one bar mission connected to the Starship Workshop!
Adds two new Carrier HullMods: Improved Manufactory, Converted Drone Bays
A bunch of new vanilla derived weapons: ER Vulcan (small), Pilum Pod (large), many one-shot missile variants (for the fighters).
One new special item: Civilian Grade Nanoforge (for the private workshops).
Three missions:
- To the Rescue - where Alkemia Customs forces fight to save a Mining Station under attack by Tri-Tachyon raiders
- Stratospheric Disaster - Hegemony fleet invading Krieg is ambushed by the local Air Force
- Stratospheric Ambush - Join Krieg Air Force and defend the planet!
- Defenders of Krieg in campaign mode
- Corvus mode for Alkemia
- Add more bar missions
- Bounties?