- Shanghai, China
- http://github.com/wuyuntao
-
Durian Public
A concurrent and distributed game server framework for .NET
-
pbandk Public
Forked from streem/pbandkKotlin Code Generator and Runtime for Protocol Buffers
Kotlin MIT License UpdatedJun 30, 2021 -
unity-jar-resolver Public
Forked from googlesamples/unity-jar-resolverUnity plugin which resolves Android & iOS dependencies and performs version management
C# Other UpdatedJan 4, 2020 -
-
protobuf-net Public
Forked from protobuf-net/protobuf-netProtocol Buffers library for idiomatic .NET
JavaScript Other UpdatedApr 7, 2019 -
LiteNetLib Public
Forked from RevenantX/LiteNetLibLite reliable UDP library for Mono and .NET
C# MIT License UpdatedFeb 26, 2019 -
-
ToyPhysics Public
A non-realistic physics engine written for Unity3D and .NET Core
-
EcsSync2 Public
A network synchronization solution for fast pace multiplay games
-
Mokap Public
A motion capture application using Kinect sensor to create humanoid animation
-
BehaveAsSakura Public
An deterministic behavior tree implementation for multiplayer networking games
-
akka.net Public
Forked from akkadotnet/akka.netPort of Akka actors for .NET
C# Apache License 2.0 UpdatedFeb 23, 2017 -
blog Public
Forked from dataquestio/jupyter-blogCreate a blog using Jupyter and Pelican.
Jupyter Notebook UpdatedFeb 23, 2017 -
deep-reinforcement-learning Public
Forked from dennybritz/reinforcement-learningImplementation of Reinforcement Learning Algorithms. Python, OpenAI Gym, Tensorflow. Exercises and Solutions to accompany Sutton's Book and David Silver's course.
Jupyter Notebook MIT License UpdatedFeb 20, 2017 -
DQN-tensorflow Public
Forked from devsisters/DQN-tensorflowTensorflow implementation of Human-Level Control through Deep Reinforcement Learning
Python MIT License UpdatedFeb 13, 2017 -
neural-networks-and-deep-learning Public
Forked from mnielsen/neural-networks-and-deep-learningCode samples for my book "Neural Networks and Deep Learning"
Python UpdatedJan 25, 2017 -
fbagen Public
Generate object-based C# accessor code from FlatBuffer schema
TypeScript MIT License UpdatedOct 20, 2016 -
FlatBuffersSchema-net Public
Provide a client / server communication interface using FlatBuffers
-
Nostradamus Public
Nostradamus provides a distributed synchronization mechanism for multiplayer games
-
PhysX.Net Public
Forked from stilldesign/PhysX.NetA .NET wrapper for NVIDIA PhysX 2.8, 3.3.1 written using C++/CLI.
C++ MIT License UpdatedAug 26, 2016 -
-
-
BreakfastWithUnity Public
Forked from PushyPixels/BreakfastWithUnityFiles from Breakfast With Unity, a LIVE morning tutorial program at 9:00AM PDT every weekday!
C# UpdatedJan 19, 2016 -
SharpNav Public
Forked from Robmaister/SharpNavAdvanced Pathfinding for C#
C# Other UpdatedJan 7, 2016 -
-
Kaoge Public
An multi-texture based animation system to create manga style facial expressions in Unity
GLSL MIT License UpdatedDec 16, 2015 -
FlatBuffersSchema-scala Public
Provide a client / server communication interface using FlatBuffers and Scala
Scala MIT License UpdatedDec 2, 2015 -
Aeneas Public
A database access library using event-sourcing mapping approach (instead of ORM)
Scala Apache License 2.0 UpdatedNov 4, 2015 -
Synchronica Public
A synchronization framework based on server-side deterministic Lockstep protocol.
-
A networking library to synchronize states of game objects across multiple devices based on deterministic lockstep protocol