diff --git a/src/simple_renderer.c b/src/simple_renderer.c index 3da23d3..546678b 100644 --- a/src/simple_renderer.c +++ b/src/simple_renderer.c @@ -245,7 +245,7 @@ void simple_renderer_reload_shaders(Simple_Renderer *sr) // simple_renderer_vertex() for a potentially large amount of verticies in the first place. void simple_renderer_vertex(Simple_Renderer *sr, Vec2f p, Vec4f c, Vec2f uv) { -#if 1 +#if 0 // TODO: flush the renderer on vertex buffer overflow instead firing the assert if (sr->verticies_count >= SIMPLE_VERTICIES_CAP) simple_renderer_flush(sr); #else