An Emulator written in Rust with Piston for the Chip8 language (wip)
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Updated
Jun 15, 2017 - Rust
An Emulator written in Rust with Piston for the Chip8 language (wip)
An attempt to write old school snake-game in Rust.
Graphical Tic-Tac-Toe written in Rust using Piston
A simple Mandelbrot zoom, made using the OpenGL and the Piston crate in Rust. Currently it is quite slow, but there are plans to parallelize it soon. Crank up the ITERATIONS constant for a deeper zoom, or the GRAPH_SCALE constant for more pixels (at the risk of your own CPU). Magic numbers were sourced from the video below:
A small puzzle game made as an exercise in Rust and piston.
pr-mate is a GitHub App designed to enhance your pull request reviews.
Program graphically shows bubblesort
Simple gravitational physics simulator which can be used to simulate atronomical body orbits
An Eludris bot to aid in programming/development.
Conway's Game of Life in Rust using Piston
Conway's Game of Life in Rust
This is my first proper attempt at making something in Rust. It is a classic Conways game of life, with rendering performed using the Piston crate. I used code from one of the Piston Tutorial examples on making a spinning square, and made modifications mostly in the App Implementation. See original code below:
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