A (3x3) 8-Puzzle solver using A* Heuristics, and Best-First Search (BFS) Algorithms in a priority queue data structure
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Updated
Jul 19, 2018 - Python
A (3x3) 8-Puzzle solver using A* Heuristics, and Best-First Search (BFS) Algorithms in a priority queue data structure
Artificial Intelligence search algorithm base on Pacman
Maze is a mini project developed to generate a maze randomly and be capable to resolve it using A* algorithm and Manhattan or Pythagore heuristics.
NTUA ECE Artificial Intelligence Source Codes
Automatic Pacman Game using algorithms to find the way to pass
Game
ECE NTUA Artificial Intelligence Source Code
Final project for AI class at the University of Florence. Solves 8 and 15 Puzzle.
A console based packman game in C using A star algorithm.
Solving modified n-puzzle problem using A* algorithm with different heuristic functions
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