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Trading Space For Time
Electronics hobbyist and simulation developer. Fascinated by complex behavior emerging from simple rules. It's a good thing I've got clock cycles to spare :D
- North America
- https://nt314p.github.io
Highlights
- Pro
Stars
2
stars
written in ShaderLab
Clear filter
A container for all sorts of handy shaders.
An n-body simulation built with Unity, using compute shaders to perform calculations.