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UnityChanToonShaderVer2 Project / v.2.0.9 Release
Sprite glow effect for Unity via HDR outline and bloom post-processing
Example Project for the new Unity Input System
Physically-based Toon Shader for game applications. Compliant with Unity standard rendering functions. It is not targeted to be multifunctional in order to keep performance, but to be universally u…
An example showing how to inverse-project depth samples into the view/world space in Unity.
This is a fixed version of diffused outline shader from http://wiki.unity3d.com/index.php/Outlined_Diffuse_3