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--------- beginning of crash
2021-12-01 13:13:00.942 7285-7398/? A/libc: FORTIFY: pthread_mutex_lock called on a destroyed mutex (0xc17ed80c)
2021-12-01 13:13:00.946 7285-7398/? A/libc: Fatal signal 6 (SIGABRT), code -1 (SI_QUEUE) in tid 7398 (Thread Pool Wor), pid 7285 (icopo.SpaceFire)
2021-12-01 13:13:00.939 7285-7342/? E/mono: Unhandled Exception:
System.DllNotFoundException: __Internal assembly:<unknown assembly> type:<unknown type> member:(null)
at (wrapper managed-to-native) System.TimeZoneInfo+AndroidTimeZones.monodroid_get_system_property(string,intptr&)
at System.TimeZoneInfo+AndroidTimeZones.GetDefaultTimeZoneName () [0x00029] in <a947100bfc9e4b689622af54e1e07934>:0
at System.TimeZoneInfo+AndroidTimeZones.get_Local () [0x00000] in <a947100bfc9e4b689622af54e1e07934>:0
at System.TimeZoneInfo.CreateLocal () [0x00000] in <a947100bfc9e4b689622af54e1e07934>:0
at System.TimeZoneInfo.get_Local () [0x00009] in <a947100bfc9e4b689622af54e1e07934>:0
at System.TimeZoneInfo.GetDateTimeNowUtcOffsetFromUtc (System.DateTime time, System.Boolean& isAmbiguousLocalDst) [0x00000] in <a947100bfc9e4b689622af54e1e07934>:0
at System.DateTime.get_Now () [0x00008] in <a947100bfc9e4b689622af54e1e07934>:0
at System.Timers.Timer.MyTimerCallback (System.Object state) [0x00019] in <ff8dc755b313498597c01f2c3444935b>:0
at System.Threading.Timer+Scheduler.TimerCB (System.Object o) [0x00007] in <a947100bfc9e4b689622af54e1e07934>:0
at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00008] in <a947100bfc9e4b689622af54e1e07934>:0
at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00074] in <a947100bfc9e4b689622af54e1e07934>:0
at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <a947100bfc9e4b689622af54e1e07934>:0
@Calinou No it doesn't , it crashes only when you export AAB and install it directly from Google play or using Bundletool and exporting apks from The AAB
Hi, is there any solution?
After uploading the app to google play, the app crashes after splash screen.
No problem as .APK, now I'm trying to remove the timers and datetime methods from the project.
After a little look, my problem was different. I am using LiteDB database and LINQ. These also crash. I'll open a new issue after doing some more research.
Godot version
3.4.mono.stable , 3.4.1.mono.rc1
System information
Android
Issue description
Using
C#
built-inTimer
Crashes AndroidAAB
Export.maybe releated to #48458 ,
Steps to reproduce
Timer
AAB
AAB
using Bundletooloutput.apks
to a connected Android deviceCrash log
Minimal reproduction project
UnisgTimersAABCrash.zip
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