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Commits on Mar 6, 2023
Commits on Feb 23, 2023
Commits on Feb 20, 2023
Commits on Feb 16, 2023
Commits on Feb 15, 2023
Fixed imgui_single_file.h for IMGUI_DEFINE_MATH_OPERATORS change. (ocornut#6164, ocornut#6137, ocornut#5966, ocornut#2832)
Moved the optional "courtesy maths operators" (#define IMGUI_DEFINE_MATH_OPERATORS) implementation from imgui_internal.h in imgui.h. (ocornut#6164, ocornut#6137, ocornut#5966, ocornut#2832)
Backends: Win32: Use WM_NCMOUSEMOVE / WM_NCMOUSELEAVE to track mouse positions over non-client area (OS decorations) when app is not focused. (ocornut#6045, ocornut#6162)
Commits on Feb 14, 2023
Commits on Feb 10, 2023
Commits on Feb 7, 2023
Backends: SDL2:+SDL3 Implement SetPlatformImeDataFn (amends). (ocornut#6071, ocornut#1953) + fix SDL3 setting PlatformHandleRaw. (ocornut#6146)
Backends: SDL3: update to run with SDL3. Examples: Add SDL3+Gl example. Remove some version checks. (ocornut#6146)
Backends: SDL3: copied imgui_impl_sdl2 into imgui_impl_sdl3 and ONLY replaced strings (1/2). (ocornut#6146)
Commits on Feb 3, 2023
Examples: (Again, but better) made SDL+GL and GLFW+GL examples build with Emscripten. (ocornut#2492, ocornut#2494, ocornut#3699, ocornut#3705)
Revert most of "Examples: refactor all examples with a MainLoopStep() function..." (ocornut#2492, ocornut#3699)"
Tables: Solved an ID conflict issue with multiple-instances of a same table. Storing instance id for convenience. (ocornut#6140)