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RemoteData

Build & test codecov License: MIT

Tools for mapping data from remote sources in Dart, similar to Elm's RemoteData: https://elmprogramming.com/remote-data.html

Package Pub
remote_state pub package

Slaying a UI Antipattern with Flutter.

Library inspired by a blog post by Kris Jenkins about How Elm slays a UI antipattern.

What problem does this package solve?

You are making an API request, and you want to display or do different things based on the status of the request.

Why RemoteState, not RemoteData?

I gained secondary inspiration from a talk by Jed Watson, A Treatise on State. As much as possible, I try to categorize state correctly in my applications.

The RemoteState approach

Instead of using a complex object we use a single data type to express all possible request states. This approach makes it impossible to create invalid states.

Usage

A common use case for RemoteData would be mapping it into a UI transition or component state. Here is an example that uses StateNotifier, found in examples/counter_state_notifier

class Counter extends StateNotifier<int> {
  Counter(): super(RemoteState.initial())

  void increment() {
    try {
      state = RemoteState.loading();

      var count = await api.increment();

      state = RemoteState.success(count);
    } catch (e) {
      state = RemoteState.error(e.message);
    }
  }
}
class ExampleApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: StateNotifierProvider<CounterNotifier, RemoteState<int>>.value(
        value: CounterNotifier(),
        child: HomePage(),
      ),
    );
  }
}
class HomePage extends StatelessWidget {
  const HomePage({Key key}) : super(key: key);

  @override
  Widget build(BuildContext context) {
    //2. Resolve counter notifier to update state
    var counterNotifier = Provider.of<CounterNotifier>(context);
    var counterState = Provider.of<RemoteState<int>>(context);

    var textStyle = Theme.of(context).textTheme.display1;
    final fabPadding = EdgeInsets.symmetric(vertical: 5.0);

    return Scaffold(
      appBar: AppBar(
        title: Text('RemoteState with StateNotifier'),
      ),
      body: Center(
        child: Column(
          mainAxisAlignment: MainAxisAlignment.center,
          children: <Widget>[
            Text('You have pushed the button this many times:'),
            //3. Render state changes
            counterState.when(
              initial: () => Text('Not loaded', style: textStyle),
              empty: () => Text('Never', style: textStyle),
              success: (value) => Text('$value', style: textStyle),
              loading: () => Text('Loading...', style: textStyle),
              error: (_) => Text('Error', style: textStyle),
            ),
          ],
        ),
      ),
      floatingActionButton: Column(
        crossAxisAlignment: CrossAxisAlignment.end,
        mainAxisAlignment: MainAxisAlignment.end,
        children: <Widget>[
          Padding(
            padding: fabPadding,
            child: FloatingActionButton(
              heroTag: 'inc',
              child: Icon(Icons.add),
              //4. Perform increment action
              onPressed: () => counterNotifier.increment(),
            ),
          ),
          Padding(
            padding: fabPadding,
            child: FloatingActionButton(
              heroTag: 'dec',
              child: Icon(Icons.remove),
              //5. Perform decrement action
              onPressed: () => counterNotifier.decrement(),
            ),
          ),
        ],
      ),
    );
  }
}

API

RemoteState

RemoteState<T> is usedto annotate your request variables. It wraps all possible request states into one single union type. Use the parameters to specify.

  • T: The success value type.

RemoteState.initial

RemoteState.initial is an instance of RemoteData that signifies the request hasn't been made yet.

RemoteState.loading

RemoteState.loading is an instance of RemoteData that signifies the request has been made, but it hasn't returned any data yet.

RemoteState.success

RemoteState.success is an instance of RemoteData that signifies the request has completed successfully and the new data (of type T) is available.

RemoteState.empty

RemoteState.success is an instance of RemoteData that signifies the has completed successfully with an empty response.

RemoteState.error

RemoteState.error is an instance of RemoteData that signifies the request has failed.

Pattern matching high order functions

When

The when method is a high order function that accepts a method for each state and matches the request state with the appropriate callback function. All callbacks are required and must not be null.

MaybeWhen

The maybeWhen method is a high order function that accepts a method for each state and matches the request state with the appropriate callback function or a fallback callback for missing methods. Only orElse is required.

Map

The map method is the equivalent of when without the destructuring.

MaybeMap

The maybeWhen method is the equivalent of when without the destructuring.

Maintainers

References