A simple demo created to get confident with SceneKit and explore the capability of the framework. What is SceneKit?
SceneKit combines a high-performance rendering engine with a descriptive API for import, manipulation, and rendering of 3D assets. Unlike lower-level APIs such as Metal and OpenGL that require you to implement in precise detail the rendering algorithms that display a scene, SceneKit only requires descriptions of your scene’s contents and the actions or animations you want it to perform.
In the first scene I explore the primitive contained in the framework. I created a simple scene using SCNode and SCNFloor. Some gesture attached to the SCNView let the user play with the objects inside the scene.
In the second scene I try to import a model in collada format created with Blender. I added some animation using CAAnimation to move the camera in the scene.