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ntscDecode.c
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ntscDecode.c
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#include <stdio.h>
#include <string.h>
#include <math.h>
#include <malloc.h>
#include "ntscMatrix.h"
#include "ntscDecode.h"
#include "ntscDecodeCrtsim.h"
#define NTSC_GAMMA (2.2f)
/* Sample values (/4 compared to NTSC reference levels because 8-bit instead of 10-bit */
/* Sync = 4, Blank = 60, Black = 70, White = 200 */
#define NTSC_VALUE_SYNC (4)
#define NTSC_VALUE_BLANK (60)
#define NTSC_VALUE_BLACK (70)
#define NTSC_VALUE_WHITE (200)
#define NTSC_VALUE_COLOUR_BURST_MIN (28)
#define NTSC_VALUE_COLOUR_BURST_MAX (88)
#define NTSC_COLOUR_BURST_START_SAMPLE (12)
#define NTSC_COLOUR_BURST_LENGTH_SAMPLE (4*9)
#define NTSC_BLANKING_SAMPLES (NTSC_COLOUR_BURST_START_SAMPLE+NTSC_COLOUR_BURST_LENGTH_SAMPLE+8)
#define DECODE_JAKE (0)
#define DECODE_CRTSIM (1)
#define NTSC_COLOUR_CARRIER (3579545.0f)
#define NTSC_SAMPLE_RATE (NTSC_COLOUR_CARRIER*4.0f)
#define NTSC_Y_LPF_CUTOFF (3.0f*1000.0f*1000.0f)
/*
HSYNC
0V = SYNC
The format of the horizontal sync pulse varies. In the 525-line NTSC system it is a 4.85 µs-long pulse at 0 V
*/
/*
VSYNC
The format of such a signal in 525-line NTSC is:
pre-equalizing pulses (6 to start scanning odd lines, 5 to start scanning even lines)
long-sync pulses (5 pulses)
post-equalizing pulses (5 to start scanning odd lines, 4 to start scanning even lines)
Each pre- or post- equalizing pulse consists in half a scan line of black signal: 2 µs at 0 V, followed by 30 µs at 0.3 V.
Each long sync pulse consists in an equalizing pulse with timings inverted: 30 µs at 0 V, followed by 2 µs at 0.3 V.
0.3V = BLANK
*/
/* DO WE NEED TO CONSIDER BACK & FRONT PORCH - for hsync detection */
/* BACK PORCH is where colour burst is */
/* COLOUR BURST */
/*
burst signal = sin(at+b)
Trying to find b have N samples of sin(at+b) and sin(at)
Each sample is 90 deg apart
sin(at+b) = sin(at)*cos(b)+cos(at)*sin(b)
cos(at+b) = cos(at)*cos(b)-sin(at)*sin(b)
A = sin(at+b)*sin(at) = sin(at)*sin(at)*cos(b)+sin(at)*cos(at)*sin(b)
B = cos(at+b)*cos(at) = cos(at)*cos(at)*cos(b)-sin(at)*cos(at)*sin(b)
A + B = cos(b)
A = colour_burst_sample[0] * sin_colour_carrier
B = colour_burst_sample[1] * cos_colour_carrier
C = sin(at+b)*cos(at) = cos(at)*sin(at)*cos(b)+cos(at)*cos(at)*sin(b)
D = cos(at+b)*sin(at) = sin(at)*cos(at)*cos(b)-sin(at)*sin(at)*sin(b)
C - D = sin(b)
C = colour_burst_sample[2] * cos_colour_carrier
D = colour_burst_sample[3] * sin_colour_carrier
*/
static int s_decodeOption = DECODE_JAKE;
static int s_displayModeFlags = DISPLAY_RGB | (DISPLAY_INTERLACED << 16);
static unsigned int* s_pVideoMemoryBGRA = NULL;
static float s_CHROMA_T = 0.0f;
static int s_pixelPos = 0;
static int s_xpos = 0;
static int s_ypos = 0;
static NtscMatrix s_colourBurstSamplePoints;
static NtscMatrix s_colourBurstBestFitMatrix;
static NtscMatrix s_colourBurstBestFitCoeffs;
static int s_syncSamples = 0;
static int s_blankSamples = 0;
static int s_sampleCounter = 0;
static int s_samplesPerField = 0;
static int s_ntscSamples = 0;
static int s_fieldCounter = 0;
static int s_vsyncFound = 0;
static int s_hsyncFound = 0;
static int s_hsyncPosition = 0;
static int s_colourBurstFound = 0;
static int s_colourBurstTotal = 0;
static float s_contrast = 1.00f;
static float s_brightness = 0.0f;
static float s_gammaValue = 0.5f;
static const char* const DISPLAY_MODES[] = {
"RGB",
"Y_SIGNAL",
"CHROMA_SIGNAL",
"I_SIGNAL",
"Q_SIGNAL",
"RAW SIGNAL",
"RED CHANNEL",
"GREEN CHANNEL",
"BLUE CHANNEL",
"INVALID"
};
static const char* const DISPLAY_FLAGS[] = {
"INTERLACED",
"LEE MODE",
"INVALID"
};
/*
Y = LPF2(video)
Sin = gen sin ( color burst(input))
I = LPF3( (video − Y ) ∗ Sin )
Q = LPF3( (video − Y ) ∗ Sin(2 :) )
*/
#if 0
Notch filter - be even better to use this instead of LPF - notch at the colour sub-carrier frequency
Parameters:
0 =< freq =< samplerate/2
0 =< q < 1 (The higher, the narrower)
AlgoAlgo=double pi = 3.141592654;
double sqrt2 = sqrt(2.0);
double freq = 2050; /* Change! (zero & pole angle) */
double q = 0.4; /* Change! (pole magnitude) */
double z1x = cos(2*pi*freq/samplerate);
double a0a2 = (1-q)*(1-q)/(2*(fabs(z1x)+1)) + q;
double a1 = -2*z1x*a0a2;
double b1 = -2*z1x*q;
double b2 = q*q;
double reg0, reg1, reg2;
unsigned int streamofs;
reg1 = 0;
reg2 = 0;
/* Main loop */
for (streamofs = 0; streamofs < streamsize; streamofs++)
{
reg0 = a0a2 * ((double)fromstream[streamofs]
+ fromstream[streamofs+2])
+ a1 * fromstream[streamofs+1]
- b1 * reg1
- b2 * reg2;
reg2 = reg1;
reg1 = reg0;
int temp = reg0;
/* Check clipping */
if (temp > 32767) {
temp = 32767;
} else if (temp < -32768) temp = -32768;
/* Store new value */
tostream[streamofs] = temp;
#endif
/*
r = rez amount, from sqrt(2) to ~ 0.1
f = cutoff frequency
(from ~0 Hz to SampleRate/2 - though many synths seem to filter only up to SampleRate/4)
The filter algo:
out(n) = a1 * in + a2 * in(n-1) + a3 * in(n-2) - b1*out(n-1) - b2*out(n-2)
Lowpass:
c = 1.0 / tan(pi * f / sample_rate);
a1 = 1.0 / ( 1.0 + r * c + c * c);
a2 = 2* a1;
a3 = a1;
b1 = 2.0 * ( 1.0 - c*c) * a1;
b2 = ( 1.0 - r * c + c * c) * a1;
*/
static float s_LPFY_inSignal[3];
static float s_LPFY_outY[3];
static float s_LPFY_a[3];
static float s_LPFY_b[2];
static float s_yLPF[7];
static float s_iLPF[7];
static float s_qLPF[7];
static int s_jakeI = 0;
static float s_jakeVals[4];
static int s_gamma[256];
static void computeLowPassCoeffs(float a[3], float b[2], const float freq, const float sample_rate)
{
const float r = 1.000f;
const float c = 1.0f / tanf((float)(M_PI * freq/sample_rate));
a[0] = 1.0f / (1.0f + r*c + c*c);
a[1] = 2.0f * a[0];
a[2] = a[0];
b[0] = 2.0f * (1.0f - c*c) * a[0];
b[1] = (1.0f - r*c + c*c) * a[0];
}
#if 0
/* pSamples = input[n-2], pOutput = output[n-2] */
static void lowPass( const float a[3], const float b[2], const float* const pSamples, float* const pOutput)
{
/* out(n) = a1 * in + a2 * in(n-1) + a3 * in(n-2) - b1*out(n-1) - b2*out(n-2) */
pOutput[2] = a[0]*pSamples[2] + a[1]*pSamples[1] + a[2]*pSamples[0] - b[0]*pOutput[1] - b[1]*pOutput[0];
}
#endif
static void decodeSignalY(const int compositeSignal, float* outY)
{
float Y = 0;
#if 0
/* Y = LPF(signal) : 6MHz low-pass */
s_LPFY_inSignal[0] = s_LPFY_inSignal[1];
s_LPFY_inSignal[1] = s_LPFY_inSignal[2];
s_LPFY_inSignal[2] = (float)compositeSignal;
s_LPFY_outY[0] = s_LPFY_outY[1];
s_LPFY_outY[1] = s_LPFY_outY[2];
/* inSignal = n-2, n-1, n, outY = n-2, n-1, n */
lowPass(s_LPFY_a, s_LPFY_b, s_LPFY_inSignal, s_LPFY_outY);
Y = (int)s_LPFY_outY[2];
#endif
s_yLPF[6] = s_yLPF[5];
s_yLPF[5] = s_yLPF[4];
s_yLPF[4] = s_yLPF[3];
s_yLPF[3] = s_yLPF[2];
s_yLPF[2] = s_yLPF[1];
s_yLPF[1] = s_yLPF[0];
s_yLPF[0] = (float)compositeSignal;
Y = (float)(s_yLPF[6] + s_yLPF[0] + ((s_yLPF[5] + s_yLPF[1])*4.0f) + 7.0f*(s_yLPF[4] + s_yLPF[2]) + (s_yLPF[3]*8.0f));
Y = Y / 32.0f;
Y = clampFloat(Y, 0.0f, 200.0f);
*outY = Y;
}
static void decodeSignalIQ(const int compositeSignal, float* outI, float* outQ)
{
float I = 0;
float Q = 0;
float sinValue = 0;
float cosValue = 0;
float sinColourCarrier;
float cosColourCarrier;
const float IQscaling = 10.0f/100.0f;
float chromaValue = (float)compositeSignal;
/* demodulate chroma to I, Q */
const float COLOUR_CARRIER_DELTA_T = (float)(2.0f * M_PI * NTSC_COLOUR_CARRIER / NTSC_SAMPLE_RATE);
sinColourCarrier = sinf(s_CHROMA_T);
cosColourCarrier = -cosf(s_CHROMA_T);
s_CHROMA_T += COLOUR_CARRIER_DELTA_T;
/*
printf("sin:%f cos:%f jakeI:%d %f %f\n", sinColourCarrier, cosColourCarrier, s_jakeI, s_jakeVals[s_jakeI&3], s_jakeVals[(s_jakeI+3)&3]);
*/
sinColourCarrier = s_jakeVals[s_jakeI&3];
cosColourCarrier = s_jakeVals[(s_jakeI+3)&3];
sinValue = chromaValue * sinColourCarrier;
cosValue = chromaValue * cosColourCarrier;
s_iLPF[6] = s_iLPF[5];
s_iLPF[5] = s_iLPF[4];
s_iLPF[4] = s_iLPF[3];
s_iLPF[3] = s_iLPF[2];
s_iLPF[2] = s_iLPF[1];
s_iLPF[1] = s_iLPF[0];
s_iLPF[0] = sinValue;
I = (float)(s_iLPF[6] + s_iLPF[0] + ((s_iLPF[5] + s_iLPF[1])*4.0f) + 7.0f*(s_iLPF[4] + s_iLPF[2]) + (s_iLPF[3]*8.0f));
s_qLPF[6] = s_qLPF[5];
s_qLPF[5] = s_qLPF[4];
s_qLPF[4] = s_qLPF[3];
s_qLPF[3] = s_qLPF[2];
s_qLPF[2] = s_qLPF[1];
s_qLPF[1] = s_qLPF[0];
s_qLPF[0] = cosValue;
Q = (float)(s_qLPF[6] + s_qLPF[0] + ((s_qLPF[5] + s_qLPF[1])*4.0f) + 7.0f*(s_qLPF[4] + s_qLPF[2]) + (s_qLPF[3]*8.0f));
I = I * IQscaling;
Q = Q * IQscaling;
*outI = I;
*outQ = Q;
}
static void lineInit(void)
{
int i;
for (i = 0; i < 3; i++)
{
s_LPFY_inSignal[i] = 0.0f;
s_LPFY_outY[i] = 0.0f;
}
for (i = 0; i < 7; i++)
{
s_yLPF[i] = 0.0f;
s_iLPF[i] = 0.0f;
s_qLPF[i] = 0.0f;
}
s_CHROMA_T = 0.0f;
s_CHROMA_T += (float)(M_PI / 180.0f) * 33.0f;
s_CHROMA_T = 0.0f;
}
static void computeGammaTable(void)
{
int i;
float gammaVal = s_gammaValue;
for (i = 0; i < 256; i++)
{
s_gamma[i] = (int)(powf((float)(i)/255.0f, gammaVal)*255.0f);
}
}
/* SVD: A = U x E x V* */
/* A = m x n */
/* U = m x m */
/* E = m x n */
/* V = n x n */
/* in: a = A */
/* out: u = U, q = E, v = V */
extern int svd(unsigned int m, unsigned int n, int withu, int withv, float eps, float tol, float **a, float *q, float **u, float **v);
const unsigned int COLOUR_BURST_M = 20;
const unsigned int COLOUR_BURST_N = 2;
void computeColourBurstMatrices(NtscMatrix* bestFitMatrixPtr, const unsigned int carrierPhase)
{
const unsigned int M = COLOUR_BURST_M;
const unsigned int N = COLOUR_BURST_N;
unsigned int i;
unsigned int j;
int result;
float* w;
NtscMatrix UxE;
NtscMatrix VxEplus;
NtscMatrix E;
NtscMatrix Eplus;
NtscMatrix jakeTemp1;
NtscMatrix v;
NtscMatrix vTranspose;
NtscMatrix a;
NtscMatrix u;
NtscMatrix uTranspose;
matrixCreate(&a, M, M, "a");
matrixCreate(&u, M, M, "u");
matrixCreate(&uTranspose, M, M, "u*");
matrixCreate(&v, N, N, "v");
matrixCreate(&vTranspose, N, N, "v*");
matrixCreate(&UxE, M, N, "UxE");
matrixCreate(&E, M, N, "E");
matrixCreate(&Eplus, N, M, "E+");
matrixCreate(&VxEplus, N, M, "VxE+");
matrixCreate(&jakeTemp1, M, N, "jakeTemp1");
matrixCreate(bestFitMatrixPtr, N, M, "bestFitMatrix");
w = malloc(sizeof(float)*N);
for (i = 0; i < M; i++)
{
const float angle = (-33.0f + ((float)(i+carrierPhase)*90.0f)) * (float)M_PI/180.0f;
const float sinC = (float)sinf(angle);
const float cosC = (float)cosf(angle);
a.m_matrix[i][0] = sinC;
a.m_matrix[i][1] = cosC;
}
/*
a[0][0] = 2.0f;
a[0][1] = 1.0f;
a[0][2] = 0.0f;
a[0][3] = 0.0f;
a[1][0] = 4.0f;
a[1][1] = 3.0f;
a[1][2] = 0.0f;
a[1][3] = 0.0f;
a[2][0] = 0.0f;
a[2][1] = 0.0f;
a[2][2] = 0.0f;
a[2][3] = 0.0f;
a[3][0] = 0.0f;
a[3][1] = 0.0f;
a[3][2] = 0.0f;
a[3][3] = 0.0f;
*/
#if MATRIX_DEBUG
printf("Input\n");
matrixPrintf(&a, NULL);
#endif /* #if MATRIX_DEBUG */
/* SVD: A = U x E x V* */
/* out: a = U, w = E (just the non-zero values), v = V */
/* A = m x n */
/* U = m x m */
/* E = m x n : 0 except on diagonal */
/* V = n x n */
result = svd(M, N, 1, 1, 1.0e-10f, 1.0e-10f, a.m_matrix, w, u.m_matrix, v.m_matrix);
if (result != 0)
{
printf("svd failed\n");
return;
}
#if MATRIX_DEBUG
printf("SVD result = %d\n", result);
#endif /* #if MATRIX_DEBUG */
#if MATRIX_DEBUG
matrixPrintf(&u, NULL);
for (j = 0; j < N; j++)
{
printf("w[%d] = %f\n", j, w[j]);
}
matrixPrintf(&v, NULL);
#endif /* #if MATRIX_DEBUG */
/* E = m x n : 0 except on diagonal */
for (i = 0; i < M; i++)
{
for (j = 0; j < N; j++)
{
float Evalue = 0.0f;
if (i == j)
{
Evalue = w[i];
}
E.m_matrix[i][j] = Evalue;
}
}
#if MATRIX_DEBUG
matrixPrintf(&E, NULL);
#endif /* #if MATRIX_DEBUG */
/* UxE = U x E : U = m x m, E = m x n */
matrixMultiply(&UxE, &u, &E);
#if MATRIX_DEBUG
matrixPrintf(&UxE, NULL);
#endif /* #if MATRIX_DEBUG */
matrixTranspose(&vTranspose, &v);
/* jakeTemp1 = (U x E) x V* = UxE * v : UxE = m x n, V* = n x n */
matrixMultiply(&jakeTemp1, &UxE, &vTranspose);
#if MATRIX_DEBUG
matrixPrintf(&jakeTemp1, "UxExV*");
#endif /* #if MATRIX_DEBUG */
/* B = V x E+ x U* x Y */
/* M = NxN * NxM * MxM * M */
/* B = best fit values */
/* E+ = E but with diagonal non-zero elements inverted */
/* Y = vector of samples */
/* E+ = n x m : 0 except on diagonal = 1.0f/w[i]*/
for (i = 0; i < N; i++)
{
for (j = 0; j < M; j++)
{
float Evalue = 0.0f;
if (i == j)
{
if ((w[i] < 0.0f) || (w[i] > 0.0f))
{
Evalue = 1.0f / w[i];
}
}
Eplus.m_matrix[i][j] = Evalue;
}
}
#if MATRIX_DEBUG
matrixPrintf(&Eplus, NULL);
#endif /* #if MATRIX_DEBUG */
/* VxE+ = V * E+ */
/* NxM = NxN * NxM */
matrixMultiply(&VxEplus, &v, &Eplus);
#if MATRIX_DEBUG
matrixPrintf(&VxEplus, NULL);
#endif /* #if MATRIX_DEBUG */
matrixTranspose(&uTranspose, &u);
#if MATRIX_DEBUG
matrixPrintf(&uTranspose, NULL);
#endif /* #if MATRIX_DEBUG */
/* bestFitMatrix = V x E+ x U* */
/* NxM = NxN * NxM * MxM */
/* bestFitMatrix = VxE+ x U* */
/* NxM = NxM * MxM */
matrixMultiply(bestFitMatrixPtr, &VxEplus, &uTranspose);
#if MATRIX_DEBUG
matrixPrintf(bestFitMatrixPtr, "VxEplusxU*");
#endif /* #if MATRIX_DEBUG */
matrixFree(&a);
matrixFree(&u);
matrixFree(&uTranspose);
matrixFree(&v);
matrixFree(&vTranspose);
matrixFree(&UxE);
matrixFree(&E);
matrixFree(&Eplus);
matrixFree(&VxEplus);
matrixFree(&jakeTemp1);
}
void testColourBurstMatrix(void)
{
const unsigned int M = COLOUR_BURST_M;
unsigned int i;
NtscMatrix samples;
unsigned int carrierPhase = 0;
float coeffA = 0.0f;
float coeffB = 0.0f;
matrixCreate(&samples, M, 1, "samples");
coeffA = +2.0f;
coeffB = -3.0f;
for (i = 0; i < M; i++)
{
const float angle = (-33.0f + ((float)(i+carrierPhase)*90.0f)) * (float)M_PI/180.0f;
const float sinC = (float)sinf(angle);
const float cosC = (float)cosf(angle);
samples.m_matrix[i][0] = coeffA*sinC + coeffB*cosC;
}
#if MATRIX_DEBUG
matrixPrintf(&samples, NULL);
#endif /* #if MATRIX_DEBUG */
/* NxM * Mx1 */
matrixMultiply(&s_colourBurstBestFitCoeffs, &s_colourBurstBestFitMatrix, &samples);
#if MATRIX_DEBUG
matrixPrintf(&bestFitCoeffs, NULL);
#endif /* #if MATRIX_DEBUG */
printf("Input A:%f B:%f\n", coeffA, coeffB);
printf("BestFit A:%f B:%f\n", s_colourBurstBestFitCoeffs.m_matrix[0][0], s_colourBurstBestFitCoeffs.m_matrix[1][0]);
coeffA = +0.0f;
coeffB = +1.0f;
for (i = 0; i < M; i++)
{
const float angle = (-33.0f + ((float)(i+carrierPhase)*90.0f)) * (float)M_PI/180.0f;
const float sinC = (float)sinf(angle);
const float cosC = (float)cosf(angle);
samples.m_matrix[i][0] = coeffA*sinC + coeffB*cosC;
}
#if MATRIX_DEBUG
matrixPrintf(&samples, NULL);
#endif /* #if MATRIX_DEBUG */
printf("1\n");
matrixMultiply(&s_colourBurstBestFitCoeffs, &s_colourBurstBestFitMatrix, &samples);
#if MATRIX_DEBUG
matrixPrintf(&bestFitCoeffs, NULL);
#endif /* #if MATRIX_DEBUG */
printf("Input A:%f B:%f\n", coeffA, coeffB);
printf("BestFit A:%f B:%f\n", s_colourBurstBestFitCoeffs.m_matrix[0][0], s_colourBurstBestFitCoeffs.m_matrix[1][0]);
}
static void initColourBurstData(void)
{
const unsigned int M = COLOUR_BURST_M;
const unsigned int N = COLOUR_BURST_N;
matrixCreate(&s_colourBurstSamplePoints, M, 1, "samples");
matrixCreate(&s_colourBurstBestFitMatrix, N, M, "bestFitMatrix");
matrixCreate(&s_colourBurstBestFitCoeffs, N, 1, "bestFitCoeffs");
computeColourBurstMatrices(&s_colourBurstBestFitMatrix, 0);
testColourBurstMatrix();
}
/* Public API */
void ntscDecodeInit(unsigned int* pVideoMemoryBGRA)
{
int displayMode;
int displayFlags;
s_decodeOption = DECODE_CRTSIM;
s_decodeOption = DECODE_JAKE;
s_displayModeFlags = DISPLAY_RGB | (DISPLAY_INTERLACED << 16);
s_pVideoMemoryBGRA = pVideoMemoryBGRA;
s_xpos = 0;
s_ypos = 0;
s_pixelPos = 0;
initColourBurstData();
computeLowPassCoeffs(s_LPFY_a, s_LPFY_b, NTSC_Y_LPF_CUTOFF, NTSC_SAMPLE_RATE);
printf("LPFY coeffs\n");
printf("a[0]:%f a[1]:%f a[2]:%f b[0]:%f b[1]:%f\n", s_LPFY_a[0], s_LPFY_a[1], s_LPFY_a[2], s_LPFY_b[0], s_LPFY_b[1]);
displayMode = s_displayModeFlags & 0xFFFF;
displayFlags = s_displayModeFlags >> 16;
printf("displayMode:'%s' (%d) displayFlags:0x%X\n", DISPLAY_MODES[displayMode], displayMode, displayFlags);
crtSimInit(pVideoMemoryBGRA);
s_jakeI = 0;
s_jakeVals[0] = +0.0f;
s_jakeVals[1] = +0.0f;
s_jakeVals[2] = -0.0f;
s_jakeVals[3] = -0.0f;
lineInit();
s_ntscSamples = 0;
s_syncSamples = 0;
s_blankSamples = 0;
s_sampleCounter = 0;
s_fieldCounter = 0;
s_samplesPerField = 0;
s_vsyncFound = 0;
s_hsyncFound = 0;
s_hsyncPosition = 0;
s_colourBurstFound = 0;
computeGammaTable();
}
void ntscDecodeAddSample(const unsigned char sampleValue)
{
if (s_decodeOption == DECODE_CRTSIM)
{
crtSimAddSample(sampleValue);
}
if (s_decodeOption == DECODE_JAKE)
{
const int displayMode = s_displayModeFlags & 0xFFFF;
const int displayFlags = s_displayModeFlags >> 16;
int pixelPos = s_pixelPos;
int compositeSignal;
int syncFound = 0;
int blankFound = 0;
int blankSignal =0;
int hsyncFound = 0;
int vsyncFound = 0;
int Y = 0;
int C = 0;
int I = 0;
int Q = 0;
int R = 0;
int G = 0;
int B = 0;
unsigned int red = 0;
unsigned int green = 0;
unsigned int blue = 0;
unsigned int alpha = 0xFF;
unsigned int* texture = s_pVideoMemoryBGRA;
s_ntscSamples++;
s_sampleCounter++;
s_samplesPerField++;
if (s_samplesPerField > 3000)
{
s_vsyncFound = 0;
}
if (s_sampleCounter > 200)
{
s_hsyncFound = 0;
}
compositeSignal = sampleValue - NTSC_VALUE_BLANK;
/* HSYNC is 4.85us long which is 69.5 NTSC samples */
if (sampleValue <= NTSC_VALUE_SYNC)
{
syncFound = 1;
s_syncSamples++;
}
if (sampleValue <= NTSC_VALUE_BLANK)
{
blankFound = 1;
s_blankSamples++;
}
if ((s_syncSamples > 60) && (syncFound==0))
{
hsyncFound = 1;
}
if ((s_syncSamples > 380) && (syncFound==0))
{
vsyncFound = 1;
}
/* Colour burst is 2.5us long which is 36 NTSC samples (9 waves) */
/* It is about ~1.0us after the HSYNC pulse ends which is 11 samples */
if ((s_hsyncFound == 1) && (s_colourBurstFound == 0))
{
static int sampleAtStart = 0;
const int colourBurstStart = NTSC_COLOUR_BURST_START_SAMPLE;
const int colourBurstEnd = colourBurstStart + NTSC_COLOUR_BURST_LENGTH_SAMPLE;
const int colourBurstLookStart = colourBurstStart + 8;
const int colourBurstLookEnd = colourBurstEnd - 8;
if (s_sampleCounter < colourBurstLookStart)
{
sampleAtStart = s_ntscSamples;
s_colourBurstTotal = 0;
}
if ((s_sampleCounter >= colourBurstLookStart) && (s_sampleCounter < colourBurstLookEnd))
{
int burstSamplePoint;
burstSamplePoint = (s_sampleCounter - colourBurstLookStart);
burstSamplePoint += sampleAtStart;
burstSamplePoint = burstSamplePoint%20;
/* We are in the colour burst phase */
s_colourBurstSamplePoints.m_matrix[burstSamplePoint][0] = (float)compositeSignal;
s_colourBurstTotal += (compositeSignal*compositeSignal);
}
if (s_sampleCounter >= colourBurstLookEnd)
{
if (s_colourBurstTotal > 1)
{
const float burstA = s_colourBurstBestFitCoeffs.m_matrix[0][0];
const float burstB = s_colourBurstBestFitCoeffs.m_matrix[1][0];
const float burstOmega = atan2f(burstB, burstA);
const float burstTheta = burstOmega;
float newVals[4];
newVals[0] = sinf(burstTheta+(float)(90.0f*(M_PI/180.0f)));
newVals[1] = cosf(burstTheta+(float)(90.0f*(M_PI/180.0f)));
newVals[2] = sinf(burstTheta+(float)(270.0f*(M_PI/180.0f)));
newVals[3] = cosf(burstTheta+(float)(270.0f*(M_PI/180.0f)));
matrixMultiply(&s_colourBurstBestFitCoeffs, &s_colourBurstBestFitMatrix, &s_colourBurstSamplePoints);
#if 0
{
const float burstK = sqrtf(burstA*burstA + burstB*burstB);
printf("y:%d BestFit A:%f B:%f K:%f omega:%f\n", s_ypos, burstA, burstB, burstK, (float)burstOmega*(180.0f/M_PI));
printf("y:%d newVals:%f %f %f %f\n", s_ypos, newVals[0], newVals[1], newVals[2], newVals[3]);
}
#endif /* #if 0 */
s_jakeVals[0] = newVals[0];
s_jakeVals[1] = newVals[1];
s_jakeVals[2] = newVals[2];
s_jakeVals[3] = newVals[3];
}
else
{
printf("Monochrome line - no colour burst y:%d\n", s_ypos);
}
s_colourBurstFound = 1;
}
}
if (s_sampleCounter < NTSC_BLANKING_SAMPLES)
{
blankSignal = 1;
}
if (hsyncFound == 1)
{
/* HSYNC */
/*printf("\tHSYNC x:%d y:%d\n", s_xpos, s_ypos);*/
s_xpos = 0;
lineInit();
s_hsyncPosition = s_samplesPerField;
s_sampleCounter = 0;
if (displayFlags & DISPLAY_INTERLACED)
{
s_ypos += 2;
}
else
{
s_ypos++;
}
if (s_ypos >= NTSC_LINES_PER_FRAME)
{
s_ypos = NTSC_LINES_PER_FRAME-1;
}
pixelPos = s_ypos * NTSC_SAMPLES_PER_LINE;
s_hsyncFound = 1;
s_colourBurstFound = 0;
}
if ((vsyncFound == 1) && (s_vsyncFound == 0))
{
/* VSYNC */
/*
printf("VSYNC x:%d y:%d syncSamples:%d samples:%d\n", s_xpos, s_ypos, s_syncSamples, s_samplesPerField);
*/
s_fieldCounter++;
s_ypos = s_fieldCounter & 0x1;
if (displayFlags & DISPLAY_INTERLACED)
{
}
else
{
s_ypos *= 262;
}
pixelPos = s_ypos * NTSC_SAMPLES_PER_LINE;
/*
printf("VSYNC newy:%d\n", s_ypos);
*/
s_samplesPerField = 0;
s_vsyncFound = 1;
if (displayFlags & DISPLAY_LEE_MODE)
{
/* For NES - for Lee */
s_jakeI = s_fieldCounter & 0x1 ? 1 : 1;
}
else
{
/* For NTSC saved files */
/*s_jakeI = s_fieldCounter & 0x1 ? 0 : 1;*/
}
}
if (s_blankSamples >= 4)
{
blankSignal = 1;
}
if (blankSignal == 0)
{
float yval;
float ival = 0.0f;
float qval = 0.0f;
decodeSignalY(compositeSignal, &yval);
yval = yval * (255.0f/200.0f);
yval = yval * s_contrast;
yval = yval + s_brightness;
if (s_colourBurstTotal > 1)
{
C = compositeSignal - (int)yval;
decodeSignalIQ(compositeSignal, &ival, &qval);
}
R = (int)((float)yval + 0.9563f * ival + 0.6210f * qval);
G = (int)((float)yval - 0.2721f * ival - 0.6474f * qval);
B = (int)((float)yval - 1.1070f * ival + 1.7406f * qval);
R = s_gamma[clampInt(R, 0, 255)];
G = s_gamma[clampInt(G, 0, 255)];
B = s_gamma[clampInt(B, 0, 255)];
Y = (int)yval;
I = (int)ival;
Q = (int)qval;
}
if (displayMode == DISPLAY_RGB)
{
red = (unsigned int)R;
green = (unsigned int)G;
blue = (unsigned int)B;
}
if (displayMode == DISPLAY_RED)
{
red = (unsigned int)R;
green = 0;
blue = 0;
}
else if (displayMode == DISPLAY_GREEN)
{
red = 0;
green = (unsigned int)G;
blue = 0;
}
else if (displayMode == DISPLAY_BLUE)
{
red = 0;
green = 0;
blue = (unsigned int)B;
}
else if (displayMode == DISPLAY_Y)
{
Y = clampInt(Y, 0, 255<<0) >> 0;
red = (unsigned int)Y;
green = (unsigned int)Y;
blue = (unsigned int)Y;
}
else if (displayMode == DISPLAY_CHROMA)
{
C = 128+(clampInt(C, -128<<1, 128<<1) >> 1);
red = (unsigned int)C;
green = (unsigned int)C;
blue = (unsigned int)C;
}
else if (displayMode == DISPLAY_I)
{
/*printf("I:%d Q:%d\n", I, Q);*/
I = 128+(clampInt(I, -128<<1, 128<<1) >> 1);
red = (unsigned int)I;
green = (unsigned int)I;
blue = (unsigned int)I;
}
else if (displayMode == DISPLAY_Q)
{
Q = 128+(clampInt(Q, -128<<1, 128<<1) >> 1);
red = (unsigned int)Q;
green = (unsigned int)Q;
blue = (unsigned int)Q;
}
else if (displayMode == DISPLAY_SIGNAL)
{
red = (unsigned int)sampleValue;
green = (unsigned int)sampleValue;
blue = (unsigned int)sampleValue;
}
red = (unsigned int)clampInt((int)red, 0, 255);
green = (unsigned int)clampInt((int)green, 0, 255);
blue = (unsigned int)clampInt((int)blue, 0, 255);
if (((s_ypos == 200) || (s_ypos == 201)) && (s_xpos == 150))
{
if ((s_ypos > 0) && (s_xpos > 0))
{
/*
printf("x:%d y:%d RGB:%d, %d, %d Value:%d Y:%d C:%d I:%d Q:%d\n",
s_xpos, s_ypos, red, green, blue, sampleValue, Y, C, I, Q);
*/
}
}
/* BGRA format */
texture[pixelPos] = (unsigned int)((alpha<<24) | (red<<16) | (green<<8) | blue);
if (syncFound == 0)
{
s_syncSamples = 0;
}
if (blankFound == 0)
{
s_blankSamples = 0;
}
s_xpos++;
s_jakeI++;
pixelPos++;
if (s_xpos >= NTSC_SAMPLES_PER_LINE)
{
s_xpos = NTSC_SAMPLES_PER_LINE-1;
pixelPos--;
}
s_pixelPos = pixelPos;
}
}
void ntscDecodeTick(void)
{
int displayMode = s_displayModeFlags & 0xFFFF;
int displayFlags = s_displayModeFlags >> 16;
const int oldDisplayMode = displayMode;
const int oldDisplayFlags = displayFlags;
if (s_decodeOption == DECODE_CRTSIM)
{
crtSimTick(s_displayModeFlags);
/*crtSimTick(s_displayModeFlags);*/
}
if (windowCheckKey('J'))
{
windowClearKey('J');
if (s_decodeOption == DECODE_JAKE)
{
s_decodeOption = DECODE_CRTSIM;
}
else
{
s_decodeOption = DECODE_JAKE;
}
}
if (windowCheckKey('0'))
{