- Germany (Ludwigsburg / Stuttgart)
Stars
Godot Engine – Multi-platform 2D and 3D game engine
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Industry-standard navigation-mesh toolset for games
Bear is a tool that generates a compilation database for clang tooling.
scene-oriented, flexible 3D engine (C++, Python, C#, Java)
An Open Source Implementation of the Actor Model in C++
Embedded Scripting Language Designed for C++
Modern C++14 library for the development of real-time graphical applications
High performance build system for Windows, OSX and Linux. Supporting caching, network distribution and more.
A generic programming header only C++ library for processing polygonal and polyhedral meshes
Moved to the Godot repo: https://github.com/godotengine/godot/tree/master/modules/mono