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5 stars written in ShaderLab
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A container for all sorts of handy shaders.

ShaderLab 523 65 Updated Jul 18, 2017

An example showing how to inverse-project depth samples into the view/world space in Unity.

ShaderLab 448 62 Updated Nov 13, 2019

Sample project showing third person camera behavior and Mecanim animations

ShaderLab 252 189 Updated Nov 2, 2023

Real Time Hatching In Unity

ShaderLab 204 18 Updated May 18, 2020

A project containing samples showing the differences in implementation between uGUI and UIToolkit using the same UI references

ShaderLab 58 2 Updated Dec 18, 2023