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Currently inside the K/N runtime thread id is assumed to be 32-bit. But in practice it's not always the case. So, when thread id provided by `pthread_threadid_np` on iOS doesn't fit into 32 bits, runtime crashes. We've seen this in practice. This commit makes thread id pointer size instead, and adjusts the related code in runtime and compiler. Having it pointer size is practically enough to guarantee that atomic operations on it will still be possible. ^KT-70365
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